Xrmy (@xrmy_797) header
Xrmy (@xrmy_797) profile picture

20, I play video games (especially Cod), DOTN is the best map oat. Priv: @LightXrmy Taken 🩷

Joined June 2024
Photo by Xrmy (@xrmy_797)Photo by Xrmy (@xrmy_797)Photo by Xrmy (@xrmy_797)Photo by Xrmy (@xrmy_797)Photo by Xrmy (@xrmy_797)Photo by Xrmy (@xrmy_797)Photo by Xrmy (@xrmy_797)Photo by Xrmy (@xrmy_797)Photo by Xrmy (@xrmy_797)Photo by Xrmy (@xrmy_797)
Btw, if y’all haven’t already, join the Kronos server, there’s sooo many fun mods already with the latest one being Peeks Mayhem in survival maps. Here’s the link to the mods channel: discord.gg/x3KdmBvfn
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Since I’m making actual progress and people have already guessed it, yes I’m making a full on classic mod, there’s sooo much to be done, and Idk how in-depth it’ll be, but I’m doing my best to squeeze in at least 30 minutes to work on it everyday and I’ll make sure to try and—
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Make it as close as classic zombies. I will also make sure to add a toggle for every feature so players can customize their games however they want. I can’t promise I can make a menu for it tho, since the tools available are not really as simple to use as T9 mod manager for CW
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Yeah nvm, I’m not popular enough to get enough feedback from making a discord server. I’d probably get 3 responses at most, so I’ll try to implement the changes sometime this week, and I’ll see the reception for it on release (if I ever released the mod)
Hello twitter people , I’m planning to do some changes to my mod, and I need as much feedback as possible. I don’t wanna spam tweet questions here, so do I make a discord server? Or do I just make the changes and get feedback after launch?
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Hello twitter people , I’m planning to do some changes to my mod, and I need as much feedback as possible. I don’t wanna spam tweet questions here, so do I make a discord server? Or do I just make the changes and get feedback after launch?
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Yeah, this is not gonna be fun. I have a whole list of bugs just from my first game
Picking up salvage removes my perks, how did I break this shit that badly 🥀
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Picking up salvage removes my perks, how did I break this shit that badly 🥀
Good god, testing this mod is gonna be actual hell
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Good god, testing this mod is gonna be actual hell
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Rejoice, my carry forward freaks
no wonder they didn’t want this shotgun in zombies lolol #blackops7zombies #zombiescarryforward #bo7cf We did the impossible
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I got a shoutout in a Talam video lol
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I think it's time to end it all, I can't take it anymore
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I'll just post this here (it won't be like this on launch tho)
The pic isn't giving away anything, BUT I already have 2 features working already 👀
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The pic isn't giving away anything, BUT I already have 2 features working already 👀
I MIGHT (big might, no promises) be able to make a certain mod that everyone loves, but it'll probably take a lot of time since I don't have that much time to work on it, and the work involved is honestly insane too
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3 features^
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Hey, I know that map 👀
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And it would be the first ever mod I make so I'll probably butcher the fuck out of it
I MIGHT (big might, no promises) be able to make a certain mod that everyone loves, but it'll probably take a lot of time since I don't have that much time to work on it, and the work involved is honestly insane too
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I MIGHT (big might, no promises) be able to make a certain mod that everyone loves, but it'll probably take a lot of time since I don't have that much time to work on it, and the work involved is honestly insane too
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I think this shows the different mentality between PvE and PvP players. In MWZ, the Red Worm is one of the most challenging things to do in-game and gives some of the best rewards in the game. If MWZ were advertised as a PvPvE mode, players would kill each other to get the opportunity to kill the Red Worm and loot it. But because it is PvE only, you see people not only work together to make short work of it, but notice that at the end, everyone drops the schematics they don't need. From the PvP lens: this makes the game too easy and takes away the fun of the challenge. From the PvE lens: this is what makes the game fun in the first place: overcoming a huge challenge with teamwork and helping others win too. To this day, there are people doing the red worm, assimilating into 6-man squads, and going to the Dark Aether to get more schematics for the community. The Red Worm was released in Season 1, and this footage is days away from BO6, and you can see how many people are still engaging with the game on this level. This isn't to say that the PvP mentality is wrong, nor is this saying that the PvE mentality is right. Rather, I think it shows how players can see the same exact game and approach it from a completely different mentality. Because DMZ is PvPvE, neither one is right or wrong; you can do both; that's the point of the mode. But that is also a source of the passionate disagreements you see all over.
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Saw this from ReZeroRem on the Kronos discord lol
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Hmmm...I feel like there's something wrong in this clip, I just can't put my finger on it
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