ZeroDev (@ZeroDev_Games) profile picture
Joined May 2020
Photo by ZeroDev (@ZeroDev_Games)Photo by ZeroDev (@ZeroDev_Games)Photo by ZeroDev (@ZeroDev_Games)Photo by ZeroDev (@ZeroDev_Games)Photo by ZeroDev (@ZeroDev_Games)Photo by ZeroDev (@ZeroDev_Games)Photo by ZeroDev (@ZeroDev_Games)Photo by ZeroDev (@ZeroDev_Games)Photo by ZeroDev (@ZeroDev_Games)Photo by ZeroDev (@ZeroDev_Games)
zerozxdev.itch.io/scalecity attended the GMTK game jam woth @ZeroZXDev and OUR GAME IS DONE
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This time, I actually forgot about it but a new YT video dropped. The latest part of the Building a Horizontal Shmup series is up!
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Giving it another bump, 4 days left to vote/rate!
Didn't tweet it out on my end but @killian_C_u and I's entry for the #gmtkjam2023 is out! Bullet Hero is a reverse shmup where you guide both your and your enemies' bullets rather than dodge them.
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Didn't tweet it out on my end but @killian_C_u and I's entry for the #gmtkjam2023 is out! Bullet Hero is a reverse shmup where you guide both your and your enemies' bullets rather than dodge them.
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Here's our game! Me and @ZeroZXDev's submission for the GMTK Game Jam 2023. Probably the best game we've made in our years of attending this jam and game making!
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Link to the video here: youtu.be/fC9VUBsvQUo
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Almost forgot, new video dropped! Part 2 of the Building a Horizontal Shmup Prototype is out.
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First part is here: youtu.be/UpjNVhOoD9s Will probably compile a playlist once all are finished.
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Forgot I scheduled these, but doing a YT reupload of the Shmup series of tweets I did on @ZeroDev_Games Should be dropping every Friday, including some longer cuts as part Bs.
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So I uh, never uploaded this trailer anywhere else. Now on YT I guess, link in the reply because Twitter is weird about this kind of thing.
Last week I put out a entry for the #BrackeysGameJam 2021.2! It is called Pysch-Escape, was released on early Sunday morning and is available here for download and rating: itch.io/jam/brackeys-6/rate/… #madewithunity
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Eh, probably gonna skip this Screenshot Sunday. Didn't have a ton of focus time, will probably do Screenshot Saturday and Sunday to make up for it next weekend.
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I should probably mention, yeah this is "KH like project" I guess? Just kind of treating as dumping ground for different testing ideas. This map, for example, was made to test the Unity Terrain tools.
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Not a bug, just got frustrated, turned grounding checks offs and thought this looked cool lol
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17 hours left for voting! Get in now if you wanna.
Last week I put out a entry for the #BrackeysGameJam 2021.2! It is called Pysch-Escape, was released on early Sunday morning and is available here for download and rating: itch.io/jam/brackeys-6/rate/… #madewithunity
My entry into the Brackeys 2021.2 Game Jam is out! You can check it out here: itch.io/jam/brackeys-6/rate/… #gamejam
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A: Enemies dropping money B: Enemies dropping things that can be sold for money C: I have no strong preference
17%A
67%B
17%C
6 votes • Final results
As compensation for lack of stream, here's an update the first person thing I was working on: Nothing too big, just a zoomed out map function and me experimenting with the new VFX particle system.
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Work being dumb aside, been trying to get more into prototyping lately. Was thinking about making a first person grid based dungeon crawler so I whipped this up as a proof of concept. Idk if it will go any where, but twas fun.
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