the @arcturusvision camera is quickly becoming one of my favorite features of the Frame
took the headset out to a local park today, and am mind blown with the ability to just take spatial video at such a high quality
abryden retweeted
Major update: You can now precision-calibrate your Arcturus Vision Camera for improved comfort. Live on Steam now.
abryden retweeted
Don't try this at home, but here's a very fun video recorded with the Arcturus Vision Camera by @speed_freak_g youtube.com/watch?v=sW9K4ggK…
abryden retweeted
We’ll be honest: our spatial video recorder & player launched with… basic controls.
That changes today. Our latest update brings a modern player with scaling, scrubbing, repositioning, a passthrough toggle, and more.
Same spatial videos. Much better controls.
abryden retweeted
downloads are live for Arcturus Vision Sync, which lets you transfer your spatial videos from Steam Frame to Windows & Mac and convert to specialized formats
I'm very excited to have worked on this. xitter.cf/arcturusvision/status/…
If you are getting a Steam Frame buy one!
Introducing (officially, this time) Arcturus Vision Camera. Add HDR 5K color passthrough to Steam Frame, and more. Ships this week. Initial supply limited.
arcturus.vision/
abryden retweeted
Introducing (officially, this time) Arcturus Vision Camera. Add HDR 5K color passthrough to Steam Frame, and more. Ships this week. Initial supply limited.
arcturus.vision/
abryden retweeted
We've been busy! Introducing a new Gaussian Splatting engine that's lean and (well above the) mean.
🥇 Truck scene: 68 sec / PSNR 24.19
💼 Commercial-friendly, pure C++/CUDA
Interesting? Let’s talk!
#gaussiansplatting #ai
abryden retweeted
Teleporting into a NeRF in VR. Built on top of #instantnerf. Running on an RTX3090.
Anyone interested in this (for practical or fun reasons)?
#nerf #vr
abryden retweeted
New progress to share on VR controller tracking. Last week we could render a virtual controller in SceneKit ... but without realistic motion. (1/5) xitter.cf/jrpowers/status/140269…
Time to share a project we’ve been working on at @arcturusvision: camera-based controller tracking for VR! (1/5)
abryden retweeted
Time to share a project we’ve been working on at @arcturusvision: camera-based controller tracking for VR! (1/5)
As always really nice packaging from @occipital. Can’t wait to see it in action!
abryden retweeted
#3DScan your objects + environment and visualize anywhere with @Praxikeng's Skanr app @bryden itunes.apple.com/us/app/skan…
abryden retweeted
#3DScan your objects + environment and visualize anywhere with @Praxikeng's Skanr app itunes.apple.com/us/app/skan…
Skanr released to App Store! Scan, Measure, and Design on a photo. itunes.apple.com/us/app/skan…
Beta-test Skanr our new app for the Structure Sensor! Scan, Measure, and Design on a photo. goo.gl/MgF1pF













