Making - Zelda GBC Fangame Made - Kirby: Wacky Episode

Canada
Joined September 2023
The Legend of Zelda: Oracle of Ages & Seasons turn 25 today! To celebrate this and the 40th anniversary of the franchise, here's a "Oracles" themed showcase for my GBC-themed fangame ⌛️🌱 #zelda #fangame #gamedev #gamedesign #retrogame #oracleofseasons #oracleofages #pixelart
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Masterpiece
On this day, 26 years ago, The Legend of Zelda: Majora's Mask was released in North America! (October 26, 2000) After only a 15-month development cycle, Nintendo put out one of the most iconic games in the franchise. What memories do you have attached to this beloved title?
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You may have noticed a distinct lack of gamedev updates from me. For the sake of being transparent, progress has been minimal & disappointing for the past months. Life got incredibly messy, plans had to be shifted around and I feel deflated in ways I never thought I'd be. Sorry
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Been sick for the last few days due to all that bullshit and only just recovering, but man... Way to beat up the dog when it's already down
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OoT preview footage reaction:
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The only thing coming soon is even more beta cucks, fools with inflated ego thinking they're painting the next Mona Lisa when the end result is mountains of Play-Doh. Tis a truly pitiful sight to behold...
Introducing Unity Spark — a new way to create a game, iterate on it with others, publish it, and play it - all without writing a line of code. You'll build with artist-created assets from the Unity Asset Store, and then you can take your game to the next level by refining it in a new web-based editor. Prompt it. Perfect it. Publish it. Inspired games, with artist-created assets, built on Unity. Closed beta coming soon.
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Dungeons: Ocarina/Twilight (tied) Characters: Majora Items: Oracles Overworld: ALTTP
zeldatwt, qrt with your opinion! which zelda games have the 🕸️ best dungeons: best characters: best items/abilities: best overworld:
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AlexAugerDev-Z retweeted
The Legend of Zelda: Oracle of Seasons — Pixel Art Rework. #pixelart #TheLegendOfZelda
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Honest question, how does it replace the original in any capacity? 3D exists and people are still raving about the N64 ver to this day. Not to mention SoH.
Wrst part about this game is that it's not trying to stand on it's own two feet and it's the type of remake that's a replacement to the OG. If the game was reimagined like RE2 I could at least say they're trying new things. Instead it's a graphical remake that ruins the artstyle
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AlexAugerDev-Z retweeted
In these Sky Ruins, pogoing will be your best friend! Play this level, and many more in Waddle Knight Deluxe, the challenging Kirby fangame with gameplay inspired by Hollow Knight and Cuphead! #Kirby #Nintendo #Gamedev #Indiedev #GameMaker #Fangame
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This solidifies Nintendo's main concern of business infringement, if it's even a question. As long as you redistribute something they're selling free or not, whether via fan remakes or software piracy, you'll be a potential target. Look at their takedown history and you'll see.
Nintendo has taken down more than 400 Nintendo Switch emulator repositories on GitHub in a single day. The company sent seven DMCA notices, targeting projects such as Suyu, Skyline, Yuzu forks and other Switch emulators. Many of the repositories have now been removed. Nintendo says these emulators bypass the Switch’s security and can be used to run unauthorized copies of its games. torrentfreak.com/nintendo-wi…
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It's so over...
'Legend of Zelda' director Wes Ball says that references in the movie willl be "surface level". "You can go in expecting a nod to Ocarina of Time but not the subrosians from Oracle of Seasons." ( Via: Variety )
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AlexAugerDev-Z retweeted
Use the environment to your advantage in this battle, but be careful, Kibble Blade has the same idea! Fight this boss and more in Waddle Knight Deluxe, the Kirby fangame with gameplay inspired by Hollow Knight and Cuphead. #Kirby #Nintendo #Gamedev #Indiedev #GameMaker #Fangame
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AlexAugerDev-Z retweeted
Imagine being a developer and working on a game for years only for a random 30 second clip to be posted online and suddenly everyone who looks at it thinks they can pinpoint exactly how your game plays and how little you know what you're doing and how much of an idiot you are
This indie dev is making a collect-a-thon platformer straight from the Dreamcast era - Play as Tricky O'Possum, out to beat up the Dream Caster - Explore 5 Dream Worlds and 10 challenge stages - Search for Gate Keys It's called Tricky and the Dream Caster. Would you play this?
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I find the discourse that came from this post very thought-provoking, because if it was merely a KH hack/fangame, people would be praising the hell out of it, same as my own project. The difference is awfully slim... (1/?)
I'M MAKING A GAME I ALWAYS WANTED TO PLAY
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I remember being a lot more creative at the end of my teenage years & early twenties. Had many plans for original games that eventually dwindled alongside my young ambitions. So nowadays I'm content sticking to fangames. That's my happy place now. (5/?)
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That happy place is gonna be different for everyone, may it be original, iterative or an in-between (like this indie project) So abrupt end of rant, this idea is still hella valid when seen from another angle and I wish it the best (6/6)
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