algestam (@algestam) profile picture
Gothenburg
Joined August 2008
Photo by algestam (@algestam)Photo by algestam (@algestam)Photo by algestam (@algestam)Photo by algestam (@algestam)Photo by algestam (@algestam)Photo by algestam (@algestam)Photo by algestam (@algestam)Photo by algestam (@algestam)Photo by algestam (@algestam)Photo by algestam (@algestam)
Redumped the G&W Zelda melody ROM. This game uses a SM512 which is the same as the SM511 but supports more LCD segments. First time using the new dump method on this chip type 👍
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Re-dumping the melody ROM for G&W Climber. The difference between the previous dump which is in MAME ant the new one is small: the length of a single note, a melody ending one empty note earlier and the length of a number of unused empty notes is all that differs.
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Second game through the new SM511 melody ROM dumper: Game & Watch Boxing. Melody ROM is byte-for-byte identical to the optical readout of the same chip. Stops and durations come from the melody-end flag via TMEL, notes from timing the R pin with the CPU held in reset.
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Dumping the melody ROM from G&W Super Mario Bros. using a method I have been working on. Earlier dumps could not recover tone lengths and stop bits, so completeness was not guaranteed. This one reads those out and the result matches the optical readout with 100% accuracy.
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1,300 km. One bike. Your name on it. 🚴💛 I'm riding to Paris with Team Rynkeby for kids fighting serious illness. Donate 500 SEK (≈ €45 / $50) and join me on my journey with your name on my frame. Smaller donations are just as appreciated! intranet.team-rynkeby.com/my… #TeamRynkeby
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I've added a bunch more pictures to the 'MAME 2025' page mamedev.emulab.it/haze/2025-… This only really scratches the surface of things that have been done, as many of the more obscure things are difficult to cover. Not everything shown is playable as it's meant to represent progress.
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MAME 0.274 is out. It includes the aarch64/ARM64 DRC backend. Gives performance boosts to Apple M-series CPUs, Android devices, Raspberry Pis, and any other devices that have a 64-bit ARM processor. Only applies to games that can use MAME's dynarec. mamedev.org?p=547
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From Tokimeki Memorial arcade games, to ColecoVision homebrew, to the first portable IBM systems from the ’70s, MAME 0.265 has something for everyone! mamedev.org/?p=537
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MAME 0.264 is out now, with a bit of everything. From Entertainment Enterprises' rare "Vampire", audio in "Dribbling" via newcomer Enzo Lombardi, and RM-380Z improvements by Robin Sergeant, to TV-game fixes, e-Kara dumps, and X terminals, check it out! mamedev.org/?p=535
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Check out some newly-preserved handhelds, chess computers, Yamaha-based ear candy, and more, right over at mamedev.org/?p=534 !
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MAME 0.262 represents the latest research into Sega’s nearly unheard-of-in-the-west “AI Computer”, hailing from the late ’80s. Omar Cornut put a Herculean effort into tracking down info about it, which was pivotal when emulating it: smspower.org/SegaAI/Index Show him some love!
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MAME 0.262 has been released, with arcade LaserDisc games, Casio synthesisers, hand-held brick games, Shamisen Brothers, the obscure Sega AI computer, and much more! mamedev.org/?p=533
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Artwork sneak peek
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Attention LCD handheld game enthusiasts! The display for Tiger Pit Fighter is now set to be digitized and preserved in MAME :)
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Dumping the ROM of a Mickey Mouse clone named Altair. This unit is different from the other Elektronika clones since it also has a built-in radiation dosimeter! The ROM has been modified with a "Dosimeter Mode" that shows radiation exposure :)
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Just in! The preservation of Super Goal Keeper by Tronica to MAME is complete. A special shoutout to @DarthMarino for creating this beautiful artwork to go along with it.
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Working on preserving the Tronica Super Goal Keeper handheld from 1983. This is what the display looks like with all segments lit up.
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Alleged prototype of an unreleased Game & Watch version of Tetris. teapawt.net/vectrex0904/status/165…
任天堂ゲームウォッチ 幻の「テトリス」試作品のプレイ動画 #電子ゲーム愛好会
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MAME 0.254 is officially out and available for download. It includes all of the recent Namco System 10 progress. mamedev.org/?p=524
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