andy²³ retweeted
#Houdini 17 Banshee is LIVE! #H17 introduces powerful new physical simulation tools such as the #Vellum multi-solver for fast cloth, a new white water solver and material-based destruction #vfx workflows - and much more! sidefx.co/2NzX21Y
andy²³ retweeted
H17 Launch event! SideFX's Cristin Barghiel (VP of R&D) and Scott Keating (Senior Product Designer) cover the top features of Houdini 17 in Montreal on October 2, 2018 vimeo.com/293116223
Release date is targeted for October 10.
andy²³ retweeted
Happy to announce that the #realityCapture plugin for #houdini is now in open beta!
Feel free to download it and send me your thoughts
sidefx.com/tutorials/reality…
andy²³ retweeted
Continuing with the best of the older C64 games: Bruce Lee. Not too difficult to complete with practice, but brilliant fun. Fighting, platforming, lamp-collecting action all the way. Every version is crash-prone except for the one cracked+fixed release by the Remember crew. 👍
andy²³ retweeted
Another busy weekend testing the cartridge version of Hunter's Moon Remastered on actual PAL and NTSC C64 hardware. #c64 #retro #farfromhome
andy²³ retweeted
Launch campaign for the new product nimm2 Lachgummi Happies
Client: August Storck KG
Agency: Pahnke Markenmacherei GmbH & Co. KG (Hamburg)
Production: FIFTYEIGHT ANIMATION (Frankfurt/M.) youtube.com/watch?v=xRD0DnoN…
andy²³ retweeted
NEW: Mattermost Desktop App v4.1.0 released! htl.li/bmny30k23pm
andy²³ retweeted
Finally put together a writeup and build guide for my NeXT Computer replica @Raspberry_Pi case. Includes the STL files so you can make your own. ninamakes.co.uk/builds/next-…
andy²³ retweeted
Recently had an amazing chat with one of the brilliant minds over at @sidefx
A Few Words with Paul Ambrosiussen houdinitricks.com/a-few-word…
andy²³ retweeted
FFmpeg 4.0 "Wu", a new major release, is now available!
New filters, more hardware features, dropped Windows XP, removed ffserver, initial AV1 support, android_camera input device, codec2, SBC, aptX, TiVo ty+, and more.
ffmpeg.org/index.html#pr4.0
andy²³ retweeted
While a bit old, there is still a great deal to learn from Peter Quint’s Vimeo channel on #Houdini. #goprocedural vimeo.com/channels/54102
andy²³ retweeted
#QuickTip — Automatically Create Redshift ROPs When Starting Houdini #Python #goprocedural #redshift3d houdinitricks.com/automatica…
andy²³ retweeted
New public ipv4 dns resolvers from @cloudflare :
1.1.1.1
1.0.0.1
The IPv6 addresses are 2001:2001:: and 2001:2001:2001::
andy²³ retweeted
Why is Houdini not on this slide? that's blasphemy :) @sidefx #HoudiniToRuleTheWorld teapawt.net/tonroosendaal/status/9…
andy²³ retweeted
#GDC2018 presentations: Real-Time Oceans for Call of Duty by Matt Vitalone, Creativity of Rules & Patterns by Anastasia Opara, Procedural Tools for VR by Mike Murdock, Generating Terrain Textures by Alex Dracott, and Procedural Workflows by Kenny Lammers sidefx.co/2DX1Vxd






























