andy²³ (@andy23) profile picture

"He's not any kind of program, Sark. He's a user."

Joined March 2008
Photo by andy²³ (@andy23)Photo by andy²³ (@andy23)Photo by andy²³ (@andy23)Photo by andy²³ (@andy23)Photo by andy²³ (@andy23)Photo by andy²³ (@andy23)Photo by andy²³ (@andy23)Photo by andy²³ (@andy23)Photo by andy²³ (@andy23)
andy²³ retweeted
#Houdini 17 Banshee is LIVE! #H17 introduces powerful new physical simulation tools such as the #Vellum multi-solver for fast cloth, a new white water solver and material-based destruction #vfx workflows - and much more! sidefx.co/2NzX21Y
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andy²³ retweeted
H17 Launch event! SideFX's Cristin Barghiel (VP of R&D) and Scott Keating (Senior Product Designer) cover the top features of Houdini 17 in Montreal on October 2, 2018 vimeo.com/293116223 Release date is targeted for October 10.
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Happy Birthday, Battlestar Galactica!
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Like and RT if you are still using floppy disks in 2018! #amiga #atarist #c64 #atari8
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Happy to announce that the #realityCapture plugin for #houdini is now in open beta! Feel free to download it and send me your thoughts sidefx.com/tutorials/reality…
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andy²³ retweeted
Continuing with the best of the older C64 games: Bruce Lee. Not too difficult to complete with practice, but brilliant fun. Fighting, platforming, lamp-collecting action all the way. Every version is crash-prone except for the one cracked+fixed release by the Remember crew. 👍
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Another busy weekend testing the cartridge version of Hunter's Moon Remastered on actual PAL and NTSC C64 hardware. #c64 #retro #farfromhome
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Launch campaign for the new product nimm2 Lachgummi Happies Client: August Storck KG Agency: Pahnke Markenmacherei GmbH & Co. KG (Hamburg) Production: FIFTYEIGHT ANIMATION (Frankfurt/M.) youtube.com/watch?v=xRD0DnoN…
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NEW: Mattermost Desktop App v4.1.0 released! htl.li/bmny30k23pm
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Finally put together a writeup and build guide for my NeXT Computer replica @Raspberry_Pi case. Includes the STL files so you can make your own. ninamakes.co.uk/builds/next-…
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Recently had an amazing chat with one of the brilliant minds over at @sidefx A Few Words with Paul Ambrosiussen houdinitricks.com/a-few-word…
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andy²³ retweeted
FFmpeg 4.0 "Wu", a new major release, is now available! New filters, more hardware features, dropped Windows XP, removed ffserver, initial AV1 support, android_camera input device, codec2, SBC, aptX, TiVo ty+, and more. ffmpeg.org/index.html#pr4.0
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While a bit old, there is still a great deal to learn from Peter Quint’s Vimeo channel on #Houdini. #goprocedural vimeo.com/channels/54102
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andy²³ retweeted
Please help, man needs his boat! 🙏🏻 – at West Des Moines, IA
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#QuickTip — Automatically Create Redshift ROPs When Starting Houdini #Python #goprocedural #redshift3d houdinitricks.com/automatica…
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New public ipv4 dns resolvers from @cloudflare : 1.1.1.1 1.0.0.1 The IPv6 addresses are 2001:2001:: and 2001:2001:2001::
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Why is Houdini not on this slide? that's blasphemy :) @sidefx #HoudiniToRuleTheWorld teapawt.net/tonroosendaal/status/9…
Nvidia CEO Jen-Hsun Huang kicks off #GTC18 with a slide outlining the biggest players in the 3D CG industry. #b3d
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andy²³ retweeted
#GDC2018 presentations: Real-Time Oceans for Call of Duty by Matt Vitalone, Creativity of Rules & Patterns by Anastasia Opara, Procedural Tools for VR by Mike Murdock, Generating Terrain Textures by Alex Dracott, and Procedural Workflows by Kenny Lammers sidefx.co/2DX1Vxd
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Round one of the #GDC18 @sidefx presentations are up. sidefx.com/community/gdc-201…
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