Andy Brunskill (@andy_brunskill) header
Andy Brunskill (@andy_brunskill) profile picture

Creative. Spatial computing, VR, stage, film, events. Co-Founder/COO @Existentvr. Brunskill from @BrunskillGrimes. Rep: @mrssambrunskill @simon_how

Joined February 2014
Photo by Andy Brunskill (@andy_brunskill)Photo by Andy Brunskill (@andy_brunskill)Photo by Andy Brunskill (@andy_brunskill)Photo by Andy Brunskill (@andy_brunskill)Photo by Andy Brunskill (@andy_brunskill)Photo by Andy Brunskill (@andy_brunskill)Photo by Andy Brunskill (@andy_brunskill)Photo by Andy Brunskill (@andy_brunskill)Photo by Andy Brunskill (@andy_brunskill)Photo by Andy Brunskill (@andy_brunskill)
Coming to Brighton sea front! VR+Cocktails = mind blowing VR experience. There’s nothing like this anywhere Hopefully see you down there! 🍹 28th April + 1st May @htcvive @UnrealEngine @mahiki #vr #immersive #cocktail
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Body scaling ✅ Physically interactive ✅ Incredibly excited 4 year old ✅ Tiny robot! ✅ Outrageous fun ✅ Took my son to work. Was a lot of fun! @htcvive @UnrealEngine #vr #ar #immersive #art #animation #gaming
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Drinking, for real, in VR! Our own IK, physical/digital alignment, hand authoring, etc all combining for a completely unique social experience. @UnrealEngine @htcvive #vr #immersive
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VR and Puppetry! Using @htcvive ultimate trackers with @UnrealEngine all stitched together with @existentvr The best work is made with different disciplines collaborate, giving way to completely new types of entertainment and experience. (Yes I know left hand is wrong way)
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Hosting people in #VR! People in HMDs and a host in lightweight mocap. All working together! What could you do with this?! @UnrealEngine @htcvive #vr
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Calibrate to collaborate! Check out our click-of-a-button ILK for any body size. @iBrews might be useful for some XR theatre 👀 @UnrealEngine @htcvive #vr
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Hahaha ok we have to talk about the video it plays after the tutorial. Aspirational marketing hogwash. Super expressive avatars doing yoga with each other & playing games that don’t exist & feeling co-present with each other seamlessly in a way the SDKs just don’t allow for yet.
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Andy Brunskill retweeted
Good news: We just crossed 500 paying customers at @dubdotco 🥳 It took us 1 year to go from 0 to 250 customers, and just 5 months to go from 250 to 500 customers. Next stop: 5,000 customers 🚀
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7/8 Existent, founded by @andy_brunskill and Dan Webb, pioneering VR with their Unreal Engine 5 framework. Open beta on the 16th! Build and explore infinite alternate realities. #VirtualReality
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Who wants to build cool VR stuff?
OUR OPEN BETA IS LIVE! Existent has a ton of features and work flows for smoothing out the entire dev process of building physically interactive, multiplayer, free VR applications.
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Cheers Alex! Can’t wait to see what people make with it :)
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Pulling myself together here (This is what happens when IK is connected to HMD) #vr #xr #ar #animation #game #devtools #robot
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You can download and build with @existentvr from Tuesday next week. Breakdown of features in this thread 👇 @RtoVR @UploadVR
*CALLING ALL SPATIAL DEVELOPERS* drumroll.... OUR OPEN BETA IS COMING JULY 16th! 🎉 Head to our website existent.com and join the wait list!
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Andy Brunskill retweeted
👀Use @Mixamo avatars with our platform! We've made it really simple to import and use Mixamo characters (or any character that shares the same skeletal structure) Check out this video from our CEO Dan Webb showing you how easy it is to set up: bit.ly/3RWXvzi
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Physical presence in virtual worlds I'm genuinely excitied by the potential of what the interaction between physical and digital can be, and building a tool that will enable people to explore this entirely new paradigm is deeply satisfying and exciting. #vr #xr #gaming #art
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Check out @existentvr and our website existent.com! Beta is launching next week
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Would love to know your thoughts on this @iBrews!
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We are releasing an awesome dev tool! Who wants to experiment with physically interactive VR?
Existent VR Beta for @UnrealEngine coming soon! 🦿 Full body IK system 🩻 Skeleton system 🎯 Calibration and alignment of Virtual and Physical items, world and player 🤝 Physical interaction 🏃 Free roam 👋 Grip authoring #vr #ar #devtools #epicgames #immersive
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