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Because everybody is talking about #FREEMVC2 👍 totally agree, this game needs an official new release for #PS5 #XboxSeriesX 💯 I played a few rounds today and Nostalgia kicked in 🥰🤩🔥🔥🔥
#MarvelVsCapcom2 #FGC #MvC2 #RetroGaming #Arcade #CAPCOM #Playstation2 #fightinggames
What if Midway & SNK actually did it?!
🤯 Imagine 1990 arcade magic. Thanks to AI, I built this PoC: The iconic Mortal Kombat character select screen running on my original NEO GEO hardware! (Non-commercial/No release)
Native sprites. No video playback.
#NEOGEO #MortalKombat
Killer Instinct on Neo Geo is progressing!
Fixed stage rendering and character grounding. Attacks and hit reactions work. Four playable fighters, sound, music, and the arcade flow are in place.
Tested in MAME.
Real hardware testing next.
#NeoGeo #KillerInstinct #Ai #Homebrew
arcadecyborg retweeted
i urge people to read his comments in whole. this is some of the best, thoughtful, pragmatic, non-inflammatory philosophizing i have seen and it comes from somebody with arguably the most clout in the industry.
Nintendo’s Shigeru Miyamoto, the acclaimed designer behind Super Mario and Zelda, has explained why he believes generative AI won’t make human creativity obsolete.
"There will always be a role left for us to play."
videogameschronicle.com/news…
It's 1990, and you’re playing Mortal Kombat – the arcade version on the Neo Geo 🤯
Mortal Kombat hit arcades on Oct 8, 1992. The Neo Geo was released on Jan 31, 1990—nearly THREE YEARS earlier. Yet, the Neo Geo was powerful enough to handle MK
My port that I play on #NeoGeo MVS
1/3 🕹️ NEO GEO MVS WOLFENSTEIN 3D
PATCH NOTES v1.2.1 → v1.2.7
• Finer wall-2-floor contours
• Cached camera calculations
• Faster sprite processing and 68000 graphics output
• Benchmark: 9.75 → 12.8 FPS (+31% vs v1.2.6)
• AES emulator level-completion test passed
#NeoGeo
2/3 🎮 PATCH NOTES
• Music and 20 sound effects
• Player death sequence
• HUD and death-message fixes
• Corrected title music
• Continuous music across demo scenes
1992 meets 1990: Wolfenstein 3D as a native Neo Geo port 🔥 Raycasting on sprite hardware that was never meant for 3D. Shrink the window like on a 386 back in the day #NeoGeo #AIHomebrew
Wolfenstein 3D running natively on Neo Geo MVS! A custom raycaster on the 12 MHz 68000, no extra chips. Walls are shrunk hardware sprites, with the original textures, doors and sounds. Shrink the view like back in the DOS days, up to almost 20 fps. #NeoGeo #Wolfenstein3D
































