
馃幃 Play my game - story-driven single player FPS (free): 馃敆 https://teapawt.net/t.co/bPalcyI8sn 馃攷 #DiffusionFPS
Joined September 2024
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Aynekko retweeted
Replying to @karaylo
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EA is really sleeping on a big pile of cash by not putting older NFS games back in stores. Yes, I know there are licensing issues, but if they are able to obtain those licenses again, they should.
Need For Speed Underground 2's new free roam mod currently has more players online than Forza Horizon 6
You simply cannot kill the love people have for Underground 2
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I know I'm like 20 years late with this kind of news, but the next 1.3 anniversary update of my game will add ragdolls (based on PhysX 4.1).
Shoutout to @realrickomax for the implementation, he did 99% of the work. Currently testing, adjusting, fixing smaller things myself. The multiplayer mode especially gave me a headache, but I think I ironed it out.
Even though some people have already been adding ragdolls to GoldSrc, in the Xash3D engine community I believe this is a first.
It's highly likely that future projects based on Xash3D will use this implementation. Everybody in our community is thrilled about this 馃檪
Since the game has very close ties to Half-Life, the picture would not be complete without the Source ragdoll sounds. Sorry, but I love them way too much!
#DiffusionFPS #gamedev #indiedev
Aynekko retweeted
IONIZATION, a Half-Life and Paranoia inspired mod, has just released their Early Access 2.0 on @ModDB!
Lots of new content, major game optimization, game's arsenal rebuild, enemy rework, player's camera movement touch-up and more!
Mod full version is set to release in 2027.
I'm currently preparing the next 1.3 update, which will bring the dynamic sun shadows, and something even more fun ;) And of course, more bugfixes and QoL improvements. Stay tuned.
These shadows work the same way as in CS:GO - following the player's position and blending with the baked lighting.
This feature was made possible thanks to Ricardo Reis, who programmed and implemented it: @realrickomax
#DiffusionFPS #Xash3D #OpenGL #indiedev
I did some programming in this project (npcs/weapons). Go check it out! Two acts available to play right now. It's free.
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Gotta say鈥t was better than I expected.
Este desarrollador meti贸 el planeta entero en una pesta帽a del navegador y ya conduces por cualquier carretera.
Hop.Earth genera el mundo delante de tu coche en tiempo real con datos de OpenStreetMap y elevaci贸n satelital.
Gratis y sin instalar nada.































