Aytek Aman retweeted
Give a warm welcome to LEGO® Skylines, who are joining our city-builder family.
Let your imagination set the limit as you obsess over the details, big or small. There is just one rule. Make it yours.
Read all about it over at legoskylines.com
youtu.be/mfBg8TQQrCQ
Aytek Aman retweeted
batshit crazy asshole design by @VFSGlobal.
your whole passwords needs to be entered by clicking individual keys, letter by letter. no keyboard, passwords managers allowed at all.
Aytek Aman retweeted
Released the source code for HyperDiffusion🥳, available here: github.com/Rgtemze/HyperDiff…
Can't wait to chat about it at #ICCV2023,Paris in a month😊
Can we apply diffusion directly on MLP weights? Yes!!!
We show generalization to new 3D shapes and 4D mesh animations: "HyperDiffusion: Generating Implicit Neural Fields with Weight-Space Diffusion" #ICCV2023!
Project: ziyaerkoc.com/hyperdiffusion
Video: youtu.be/wjFpsKdo-II
Aytek Aman retweeted
Here is our #SIGGRAPH2023 paper that provides a fast and robust method for handling self-collisions, showing complex simulations using XPBD, with my PhD students @AnkaChen1 and Elie Diaz:
graphics.cs.utah.edu/researc…
Aytek Aman retweeted
Introducing the new IMG DXT... with 50% more maximum single-core performance than its predecessor.
➡ Scalable ray tracing
➡ Fragment Shading Rate (FSR)
➡ 2D Dual-Rate Texturing
Learn all about DXT and how we're bringing ray tracing to the masses. 👇
imaginationtech.com/products…
Aytek Aman retweeted
EDB’s employee spotlight for the month of September is Merve Engin Aman, Sales Development Representative, EMEA. Merve shared what she finds most rewarding about being an SDR at EDB.
#EmployeeAppreciation #PowerToPostgres with @EDB
Aytek Aman retweeted
Announcing IMG RTXM-2200📣
Our first real-time RISC-V CPU underpins our continued commitment to driving growth for the RISC-V ecosystem.
We're very excited about this one! Read more, here 👉hubs.ly/Q01f572x0
Aytek Aman retweeted
Really pleased to say that a small team within @ImaginationTech have worked to make our Series 1 drivers open source!
Great for anyone looking to tinker with old hardware, and an important look back at the company's history.
#graphicscards #retrogaming
github.com/powervr-graphics/…


















