bio ➡ bsky (@bioluminosity) header
bio ➡ bsky (@bioluminosity) profile picture

Teacher, illustrator, drawer of Witness from Destiny 2 🖤 "bioluminosity" on 🦋/☕️/tumblr/vgen comms: open/ask! 🫣 contact: asterartwork@gmail

Texas, USA
Joined November 2013
Photo by bio ➡ bsky (@bioluminosity)Photo by bio ➡ bsky (@bioluminosity)Photo by bio ➡ bsky (@bioluminosity)Photo by bio ➡ bsky (@bioluminosity)Photo by bio ➡ bsky (@bioluminosity)Photo by bio ➡ bsky (@bioluminosity)Photo by bio ➡ bsky (@bioluminosity)Photo by bio ➡ bsky (@bioluminosity)Photo by bio ➡ bsky (@bioluminosity)Photo by bio ➡ bsky (@bioluminosity)
Also taxes. Also business cost and insurance. Also general cost of living. I often feel people with the low prices are either very young, working unregistered/not full time. or in a privileged position like living with their parents or something. Life is super expensive.
I THINK... what people dont understand about industry rates is that that price is not just raw work hours but you factor in experience + exclusivity + commerical rights (if you are working for an industry client) In the US you must purchase the right to profit off someone's work
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bio ➡ bsky retweeted
The demand that artists do 200-500% of the work required for the actual thing they make is utterly absurd. We didn't create the plagiarism machine. We didn't shape the algo. We didn't pivot to video. We just asked you to look at our art. With your eyes, not your fucking hands.
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bio ➡ bsky retweeted
I would like to defy the algorithm and the platform and suggest that all of you click this URL, re-post, and share loudly if you enjoy my work. Please buy some art. irrezolut.com/originals
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bio ➡ bsky retweeted
In lieu of flowers, memorial contributions may be made to: Johns Hopkins Alzheimer’s Disease Research Center Fund    alzresearch.org/giving/ Alzheimer’s Foundation of America Caregiver Resources     alzfdn.org/donate/ Photo Credit: Tommy Garcia
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bio ➡ bsky retweeted
Today we introduce the Bungie Community Update, bringing updates about our games and studio. For October, Josh Deane joins us to walk through the Destiny 2 unvaulting plan, provide additional context and answers around the process, and speak to where Destiny and Bungie are heading. Hit the jump for more: bung.ie/BCU_Oct26
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The broadcast is about to start. Join us on YouTube now! Link in the reply to the original post. ⤵️
What is the core Isolation experience? Will there be a photo mode? Can we pet the Alien? You’ve asked us questions, and we’ve answered them. 🔔 Tune in tomorrow at 4pm GMT / 5pm CET / 9am PDT. Link in the reply.
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bio ➡ bsky retweeted
It's been a while since our last fashion show, let's fix that. Show us your Guardian's best looks using the #DestinyFashion hashtag. Our favorites will get the Planetaria fashion emblem as a reward. Check it below. You have until November 2, 10am PT. Go!
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bio ➡ bsky retweeted
#SaveMassEffect - A Message from the founder. First, I want to say thank you. When I started this petition and created #SaveMassEffect, I had no idea how quickly the community would come together. What began as one fan refusing to quietly accept the loss of something that meant so much to so many has grown into a movement supported by tens of thousands of people around the world. And we’re only getting started. Mass Effect has never been just another video game franchise. For many of us, it represents years of unforgettable stories, characters, friendships, and choices. It’s a universe that inspired us, brought us together, and reminded us that even against impossible odds, our actions matter. That’s why this campaign exists. Our goal is simple: Give Mass Effect a future. We’re asking Electronic Arts to seriously consider two paths forward: 1. Commit to continuing Mass Effect’s development, with the resources, talent, and time necessary to deliver the experience this franchise deserves. 2. Explore licensing Mass Effect to a qualified development studio capable of carrying the franchise forward if EA no longer intends to develop it. We’re not demanding rushed development, unrealistic promises, or an immediate announcement of a new game. We’re asking EA to recognize that this franchise still matters and that its community deserves to be heard. I also want to make something very clear: This campaign is not against the developers, artists, writers, or employees of EA and BioWare. These are the people who helped create the universe we love. They deserve our respect and support. Our campaign will remain respectful, organized, and focused on constructive solutions. Where We Go From Here As the founder of #SaveMassEffect, I’m working to turn the incredible support we’ve received into an organized effort. Over the coming days, I’ll be focusing on expanding our outreach, connecting with gaming journalists and community creators, bringing volunteers into the campaign, and establishing a professional line of communication with EA. With N7 Day approaching on November 7, we have an opportunity to show just how much this universe still means to people around the world. Our next milestone is 100,000 signatures. But signatures alone aren’t the ultimate goal. Our goal is meaningful dialogue and a genuine opportunity to secure Mass Effect’s future. How You Can Help - Keep sharing the petition and using #SaveMassEffect. - Encourage fellow fans to participate respectfully. - Share what Mass Effect means to you and why you want to see its story continue. - Help spread the campaign beyond our existing communities. I’m currently organizing this effort independently, and I know I can’t do everything alone. As we grow, I’ll be looking for dedicated community members who want to help build something lasting. Finally, I want everyone supporting this campaign to remember something: We cannot guarantee that EA will change its plans. But we can make sure the community’s voice is impossible to overlook. Every signature represents someone who believes this universe is worth preserving. You have already shown me that I am far from alone in that belief. Thank you for standing with me. Thank you for standing with the developers who gave us this incredible universe. And thank you for refusing to let Mass Effect’s future go unquestioned. Our choices matter. Our voices matter. #SaveMassEffect — Joe Smith, #SaveMassEffect
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bio ➡ bsky retweeted
Excited to finally be able to share some of my designs for Marathon! Starting with some visdev for Vulcan. Definitely one of my favorites to have worked on! If you played the Alpha, then some of this should be pretty familiar.
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bio ➡ bsky retweeted
We’re going Beyond the Surface with the first episode of our Voyage to Early Access series! 🌊 Explore how narrative and environmental storytelling play a role in shaping Subnautica 2 ⬇️ youtu.be/zFmdL42koo8
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bio ➡ bsky retweeted
Reminder: - EA cancelled the Single Player Dragon Age 4 in development from 2015-2017 - Pushed them to create a live service Dragon Age because of trend chasing. They considered multiplayer the future of gaming, "nobody plays single player games anymore" except then Jedi Fallen Order released with huge success and they pivoted again. - After 3 years of development on Live Service Age from 2018-2021, EA & Bioware decide to remove the Multiplayer component but instead of rebooting a second time they gave them 18 months to rip out all that live service work and have them make it a single player game AGAIN, at a significant disadvantage to meet expectations. - Six years of wasted development now, when a lot of the series veterans had been laid off or quit out of frustration with EA along with numerous management and staff changes. Among these names are David Gaider, Mike Laidlaw, and later before Veilguard's release Mary Kirby. Her departure was an abysmal sign for the future of DA before this next game had even released. - This resulted in the announcement of Dragon Age Dreadwolf in 2022, later renamed Veilguard which retained the scars of it's live service development when it released in 2024 and was never the true game Bioware would have given us if they hadn't been constantly fucked around. We could and should have had the intended Dragon Age 4 before 2020, instead it took almost a DECADE for the follow up. The worst things these companies do is trend chase something, with zero foresight on temporary trends. By the time you release that game public opinion has shifted. Rocksteady's Suicide Squad as a clear example of this too. Just let creative people make something they are passionate about and stop putting them in boxes. Let developers make something real by giving them time and resources to deliver something memorable with a clear goal, not a post mortem example like Anthem on how not to develop a game. EA has been fucking over Bioware basically since they acquired them. Issues with Andromeda, Anthem, Veilguard aside as yes all three have their issues and you'll even have people going back to Mass Effect 3/DA2/Inquisition with issues as well; a lot of this comes from a long long period of EA pushing Bioware into a corner and then watching them be a punching bag for it. It also comes from internal schisms within Bioware where there was a strange Mass Effect vs Dragon Age rift and David Gaider said they may as well have been two different studios with how the culture was different, plus the writers getting fucked over at every turn. People taking the lowest hanging fruit possible and are gonna just say it was Veilguard, it was Anthem, it was Andromeda etc that sealed their fate when in actual reality it was a long list of issues going back 15+ years that led to the issues within those games in the first place.
Veilguard did not kill BioWare. Private equity killed BioWare. Money killed BioWare. Corporate greed killed BioWare. Shut the fuck up about wokeness and Veilguard for fuck’s sake. Holy shit
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I now have permission to share something I hoped would be revealed with much more fanfare. I spent more than 3 years as one of the writers of #MassEffect4 It was one of the greatest privileges & GLORIOUS challenges of my life. I smiled every day. I worked HARD for the fans, every day. So when I say I am devastated by the end of #MassEffect I REALLY mean it. I don’t know how to express how gutted I truly am.
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bio ➡ bsky retweeted
While I haven't really enjoyed Bioware's recent output, KOTOR and the Mass Effect trilogy rewired my young brain and helped solidify a deep love of sci-fi in my mind. I know this has been on the cards for a while, but still, what an age to be living in.
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bio ➡ bsky retweeted
age of ultron
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the people of sol cried out, and I have answered thnx @PlatyShroom for paying me 2 draw this 🫶🫡
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They’ll put an AI assistant up your ass if you’re not careful
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I owe Andor an apology. I wasn't aware of your game. It's probably the best media I've consumed to recent memory. holy shit.
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still wip it's not something difficult or time consuming, I'm just lazy
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