Deconstructing systems | from mechanics to culture
Back in the day — even during the buzz of 2022 — the fact that the North Korean government could hack a gaming blockchain for over $600 million seemed too absurd to be real.
Not one for performative symbolism, over the past couple of days, I’ve ummed and ahhed about what to do with this 1,000th email.
It's interesting to see that the onchain activity in terms of speculative play-to-airdrop events etc in web3 games peaked in late August 2024 and is down over 80% since.
Even asides from @pixels_online's continued traffic -- #1 blockchain game albeit with 70% bot rate -- @Ronin_Network remains the only blockchain which seems to be successfully pre-launching games.
The more reputable I think an organization is, the higher the level of honesty I expect.
It's difficult to say anything other than the blockchain game sector had a terrible Q2 2024.
Not every week in blockchain gaming has a theme but this week certainly did.
As detailed in our Big Blockchain Game Report for Q1 2024, there was plenty of deal making in the web3 gaming in the first three months of the year.