Mathieu Joffroy (@ch0bra) header
Mathieu Joffroy (@ch0bra) profile picture

Gameplay Animator @RockstarGames My personal anims & UE5 projects do not represent my employer. Opinions are my own. Prev: Frontier, nDreamsVR, Rebellion.

Edinburgh, Scotland
Joined June 2012
Photo by Mathieu Joffroy (@ch0bra)Photo by Mathieu Joffroy (@ch0bra)Photo by Mathieu Joffroy (@ch0bra)Photo by Mathieu Joffroy (@ch0bra)Photo by Mathieu Joffroy (@ch0bra)Photo by Mathieu Joffroy (@ch0bra)Photo by Mathieu Joffroy (@ch0bra)Photo by Mathieu Joffroy (@ch0bra)Photo by Mathieu Joffroy (@ch0bra)Photo by Mathieu Joffroy (@ch0bra)
Made this fidget anim for Junker. First personal shot of the year done. Didn't mean to make it 500 frames long but here we are. Cba to polish it any more... might change my mind on that when I get it into game. Rig by @KielFiggins #animation #animator #gamedev
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Looks pretty interesting!
Working on second boss. We want the fight with him to feel unique. While Sargon is a master of the sword and hand-to-hand combat, This guy moves like a mountain and hits like a truck. #gamedev #indiegame #fightinggame
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This is absurdly good. 🔥
One day animation exercise.
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Mathieu Joffroy retweeted
⚡Another week, another @wickedgame Animation! Introducing Skyshatter, a heavy lightning piercing attack for the Dragoon class I made for No Rest for the Wicked. ⚔️ Check out the full update video on YouTube ! #NoRestForTheWicked #GameAnimation #animation #combat
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Made a basic attack anim Implemented the walk - robo now follows player and stores last seen location if you break LOS Implemented root motion attack with a step back if it gets too close No hit reacts or hitboxes yet but it's all still very WIP! #animator #gamedev #animation
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Mathieu Joffroy retweeted
Watch the Grand Theft Auto VI Launch Trailer, featuring the debut of “Flower in a Hurricane" from original score composers Justice feat. Tame Impala, SZA, and King Gizzard & The Lizard Wizard. Grand Theft Auto VI arrives November 19: rockstargames.com/VI/ps5
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Made a walk cycle for the wee robo. Threw this one together pretty quickly, will get it in game at the weekend and see how it feels! 🤖 #animator #gamedev #animation
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Mathieu Joffroy retweeted
Grand Theft Auto VI will feature the biggest and widest-ranging selection of in-game radio yet. Spanning stations including Classic Rock, Modern Hip-Hop, Pop, Metal, Dance, Latin, ‘80s, Electronic, Blues, Ballads, Talk Radio, Podcasts, and much more: rsg.ms/aee350b
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Mathieu Joffroy retweeted
We've partnered with @gameinformer to make today's Grand Theft Auto VI cover story free in the Game Informer app. Read now, and subscribe to the print edition today to receive it as your first issue: rsg.ms/3ecb559
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Got the wee robo guy implemented! Really looking forward to fleshing him out a bit. Thought it was quite cool watching these two just hang out before they inevitably have to batter each other🤣 #animator #gamedev #animator
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Realised this little robo guy would be a great enemy in my project. So adjusted the rig a bit to make it more unreal ready and made an idle anim. Can't wait to get him in game! #animator #gamedev #animation
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Mathieu Joffroy retweeted
Long time no see! :) Haven’t done a combo animation in a while, so here’s one. Rig: @trevital237 #3DAnimation #Animation
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Seeing the positive response to #gtavı has been incredible! To anyone that's interested, I've been working as an animator on the transport team for the best part of 3 years (any anim work related to vehicles). Can't wait for you all to play it! ⭐️⭐️⭐️⭐️⭐️⭐️ #animator #gamedev
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I'm so proud and grateful to get to work on this every day, with such a group of talented, passionate people. Feels surreal finally seeing it out in the world like this!
Watch Grand Theft Auto VI: An Extended Look. Now available on YouTube and the Grand Theft Auto VI official site: youtube.com/rockstargames rockstargames.com/VI
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Mathieu Joffroy retweeted
Watch Grand Theft Auto VI: An Extended Look. Now on @netflix: netflix.com/GTAVI
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Mathieu Joffroy retweeted
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Implemented the third attack this weekend. Thought I'd get a video of how it all looks when chained together. Going to start adding enemies soon. Thinking robots would be cool. If anyone knows of any rigs that might suit, please drop a comment!🙂 #animation #gamedev #animator
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Mathieu Joffroy retweeted
Seamus is going up up up! His traversal is coming along, just some polish and the mantle animations and then his traversal movement will be done 😄
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