
Game dev, researcher, and industry analyst. Formerly @riotgames, @meta. Currently doing stuff with AI.
Los Angeles, CA
Joined February 2009
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The challenges of using LLMs to power NPC dialogue. Latest from Oscillating Wildy -> open.substack.com/pub/christ…
An informal benchmark I love for assessing LLMs’ capacity for complex reasoning is how well they play games. So naturally I tested how well some play Teamfight Tactics ->
While LLMs performance on games might seem niche (and these 'benchmarks' are obviously very informal), I think performance in games is a pretty good assessment of a model's ability to reason about a system from first principles.
Christian Yoder retweeted
Introducing our first game in development, code-named Project Loki. It’s a group adventure, a competitive sandbox and a highlights factory, all at once. It’s a blend of genres players have described as “League meets Apex meets Smash.”
PLAYTEST SIGNUP @ theorycraftgames.com/
Christian Yoder retweeted
Can ChatGPT play a social deduction game? We answered the question by plugging ChatGPT into Trust No Bunny -> youtu.be/7kRCze_H3ts
Three days on Steam in early access and the reviews for Trust No Bunny have so far been fantastic. Really proud of the product we have shipped and still plenty more to come.
If you're a fan of tabletop/ social deduction games, be sure to check us out.
Trust No Bunny, our take on the social deduction genre for 5-8 players, is now available early access on Steam. We'd love for you to check us out!
store.steampowered.com/app/2…
Christian Yoder retweeted
Less than 24hrs till we’re live on Steam. Wishlist if you haven’t yet - it helps🥹store.steampowered.com/app/2… #gamedev
Christian Yoder retweeted
Trust No Bunny is officially in open alpha and we would be over the🌛 if you'd take (literally!) less than a minute to watch the trailer & drop a like💖#trustnobunny #gamedev #indiedev












