Replying to @TotalNaturally
Oh hey, that dumbass is back.
Need to reshare this so it doesn't get buried and forgotten.
teapawt.net/SteamedBunBunX/status/…
Let's talk about the real purpose of doomposting, and who these videos are actually made for.
Every year, right before Genshin opens a new region, the same pattern repeats. Channels nobody has ever heard of appear out of nowhere with suspiciously high production value. Clean editing, pro thumbnails, confident narration. They introduce themselves "as a longtime Genshin player," then explain why the game has gone bad, why it's dying, why it's over.
Their points sound convincing for about thirty seconds, then collapse the moment you apply any actual thought, because the deeper these videos go, the more factually wrong they get.
These channels drop one or two videos, then vanish forever. And the exact same wave hits every local Hoyo creator scene at the same time. Different languages. Same talking points. Fully synchronized.
One guy doing this is an opinion. But when dozens of channels doing it, timed to every major content drop, then deleting themselves afterward. That's a planned, coordinated campaign.
And here's the part everyone misses:
Doomposting is not targeted at people who know the game. It's targeted at people who DON'T.
And it works.
I was on my friend's stream just earlier and he unironically asked me, "Do you still play Genshin? I heard it's dying." I told him the game is doing just fine. His answer: "huh, that's just what all the youtubers said."
He has never played Genshin. He has zero way to tell truth from lies. Every confident, well-produced video the algorithm fed him said the game is dead, so that became his reality. Most people accept the first thing they see and never look further. And even the ones who do? That first impression is already burned in. Doomposting doesn't need to convince YOU. It just needs to be the first thing a stranger sees.
In China, this tactic is called counter-marketing. You can't stop a competitor from advertising, but you CAN poison the algorithm around them. So when the new region trailer drops and a curious potential player searches the game, they get bombarded with "THE FALL OF" / "IT'S OVER" / "THE END OF" videos engineered to hook them in the first second. Every dollar your competitor spends on marketing now delivers fresh eyeballs straight into your wall of negativity. Traffic, redirected.
And whether it's the one-video ghost channels or the "creators" whose entire brand is built on slandering Hoyoverse, most of it grows from the same root, and that root has real money behind it. Paid corporate slander (黑公关, literally "black PR") is a billion-dollar industry in China, and it only became fully, explicitly illegal under the law last year. That's also likely why HoYoverse is now suing Bilibili, and going after creators who took sponsorships from account-selling companies and competitor games while pumping out anti-Hoyo slander for traffic.
So the next time a brand-new channel with a Hollywood budget shows up two weeks before a region launch to inform you that one of the biggest live-service games on the planet is "dying," ask yourself one question:
Who was this video actually made for?
It's for People who's never played. It's for people who's just become interested. And it already working on them.
Replying to @windvally_quark
I don't doubt it. I got friends in the game dev sector, so I know it.
I'm just calling out the idiots on the internet.
Replying to @QT01TwEUvmN9Kjl
Bravo man, you're another idiot.
teapawt.net/chrono732/status/21165…
Replying to @SomeRudas
Yes yes, just like every other company we know of. Grow up.
Replying to @TheNeutralManI
Look thru my comments, there's like 3-4 idiots now.
Replying to @SnakeArt4
"they do a very poorly planned job, Snezhnaya, aside from the lore, is just mediocre."
Bravo man, everything was fair till you made this comment.
teapawt.net/chrono732/status/21165…
Replying to @ev_ie_li3
"half ass made new updates including designs"
Everything was fair till you said this, so bravo
teapawt.net/chrono732/status/21165…
Replying to @Bharyot
Bravo, you've earned yourself the "Not understanding game development award"
Remember all those people saying "Lazy developers", "Inconsistent writing"...
Where are they now? 12-13 versions in parallel is no joke.
Those slander sure aged like milk.
Aquaria shared insights about the production timeline for new versions in this video
"The content production cycle for each version takes about 17 to 20 months, yet we currently release a new version update approximately every 42 days.
So, we can do a simple calculation: take 17 months, multiply by 30 days, and divide by 42. This means we have about 12 to 13 versions in production simultaneously."
ChronoS retweeted
Reminder that a large part of this (and the wider gacha) community thinks these games develop their patches in 6 weeks
El equipo de desarrollo de Genshin tiene que trabajar en 12 o 13 versiones en paralelo para mantener el ritmo de actualizaciones cada 42 días. 🤯
En un vídeo producido por CCTV sobre Genshin Impact, entrevistaron al diseñador de combate de Genshin, Jige (雞哥 Aquaria).
Él comentó que Genshin Impact tiene que lanzar una nueva versión cada 42 días, mientras que desarrollar una sola versión lleva entre 17 y 20 meses. Además, explicó cómo se distribuye el trabajo: suponiendo que una versión tarde 17 meses en desarrollarse, el equipo de Genshin tiene que trabajar en 12 o 13 versiones en paralelo simplemente para mantener ese ritmo de actualizaciones.
Sinceramente, teniendo en cuenta este calendario de desarrollo, me pregunto si el contenido de Celestia o Khaenri'ah ya estará en producción e incluso si el contenido 'más allá de Teyvat' podría encontrarse actualmente en fase de preproducción.
Replying to @TheNeutralManI
That's how you know these idiots don't know a thing about game development.
Clowntontas caught LYING in 4K
teapawt.net/chrono732/status/21162…
Replying to @saintontas
Well, Clowntontas, you done fck up now. You DID have Remi's WE EQUIPPED.
teapawt.net/chrono732/status/21161…
ChronoS retweeted
Replying to @saintontas
Well, Clowntontas, you done fck up now. You DID have Remi's WE EQUIPPED.
teapawt.net/chrono732/status/21161…
ChronoS retweeted
Replying to @saintontas
I found out WE effects persist regardless of WE changes on character, and your Remi's wings were glowing, meaning you own her WE. Unless you are lying, I suggest you prove it. On your stream.
teapawt.net/chrono732/status/21161…
Replying to @saintontas
Well, Clowntontas, you done fck up now. You DID have Remi's WE EQUIPPED.
teapawt.net/chrono732/status/21161…
Replying to @theverlee
Basically complaining the a.eidolons are still provided to players for free but needing to grind is a problem.
These people sure like to complain than play the game.
Replying to @saintontas
I found out WE effects persist regardless of WE changes on character, and your Remi's wings were glowing, meaning you own her WE. Unless you are lying, I suggest you prove it. On your stream.
teapawt.net/chrono732/status/21161…












