Hereās a bit of my hand-painting process in Blender.
Iām not an expert, so any advice is very welcome!!!
I usually start from black and paint while thinking about where the light comes from
#GameDev #3D #Blender #IndieDev #Texturing #speedpaint
Replying to @rasiail991
Thanks! Nothing too crazy, I'm just trying a different approach where I paint details directly on the model first, then soften and blend them into the overall look.
The goal is to make it read well from a distance, with details being more secondary
Replying to @mflscout
Hi! The website is this: picoberry.ai
Iām not sure if they offer subscriptions. I have an account because I previously bought UModeler on the Unity Asset Store
I ended up fixing it in Photoshop
Honestly, I couldāve done that way earlier and saved a lot of time, but I wanted to push AI and see its limits.
Turns out you still need technical skills or you get stuck pretty fast.
interesting š
#GameDev #AIArt #IndieDev #3D #GenerativeAI
Still iterating on my AI game dev workflow.
I'm building characters piece by piece (body, clothes, head...), but running into a scaling issue, even when I specify proportions, it just ignores them.
Kinda frustrating tbh š
#GameDev #AIArt #IndieDev #3D #GamedevWorkflow














