cosmo (@cosmoFallenStar) profile picture

game stuff account || AuDHD + OCD || he/they/it || main (18+): @cosmoStellati0n

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Joined November 2020
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genuinely one of the best things they could do for the game rn is make unity levels use old jump height and let creative map makers choose what height to use
increasing jump height is one of the worst things that happened to fall guys and kinda shows mediatonic's overreliance on ugc
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a thread on what my ideal fall guys physics would be cause i don't like current physics First and foremost: use LS1 physics as a baseline. Pre-sturdy beans physics was way more fun, even if it was stupid.
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on top of that i want air grabbing back. i miss it a ton. air grabbing tails was fun. air grabbing people was fun. bring ts back
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make the physics not be fps dependant, since back in ls1 fps could screw up physics but in the end, in all honesty, i'd be happy if the physics were straight up reverted to ls1
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increasing jump height is one of the worst things that happened to fall guys and kinda shows mediatonic's overreliance on ugc
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i think features that carry between games in fortnite are objectively horrible and only have the effect of pushing away new players and should be removed or altered to NOT save between games
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imo bars should literally just be Materials for no builds and nothing else
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actually wait i thought of another cool idea Stalking Rifle (Exotic Hunting Rifle) Slower handling, but upon ADSing, you turn fully invisible if you crouch still, and partially invisible if you're standing or walking, or if an enemy comes close
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Upon firing, you turn visible to reload, then fade back to invis
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One more for funsies Knockbat Shotgun (Exotic Combat Shotgun) Gold combat stats, but enemies hit by it are knocked back a small amount, allowing you to force enemies into a range where the combat shotgun excels Like the inverse of the yoink shotgun
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another idea: Headhunter Shotgun (Exotic) A pump shotgun, This shotgun does 0 BODYSHOT DAMAGE, but 250 MAX HEADSHOT. High risk high reward taken to the extremes Structure damage could also apply headshot bonus to it
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fortnite weapon idea i think would be cool Fragmented Assault Rifle (Exotic) Upon reloading, this weapon cycles through an assortment of gold ARs, changing stats to match. Example: First mag, it's a Scar Second mag, it's an AK Third mag, it's a suppressed scar etc
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It could also prioritise available ammo: If you have no AR ammo left, it switches itself to a Tactical Assault Rifle and starts using your light ammo instead
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And maybe, if you knock someone, it could offer a fast reload to quickly keep pressure
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fortnite should change storm surge to be based on eliminations AND damage DEALT Like. rank it like mario party stars and coins eg: 1st: 3E 800D 2nd: 2E 1200D 3rd: 2E 243D 4th: 1E 788D 5th: 1E 300D 6th: 0E 900D and so on
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It'd heavily discourage trading and promote aggression and starting fights. Waaaaay better than the current and net damage systems
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