Stuart Scott (@creative_xp) header
Stuart Scott (@creative_xp) profile picture

Senior Lead Designer @UbiReflections. The Division 1 & 2, Watch Dogs, Driver: San Francisco. @BAFTAgames member | Videos ▶ https://teapawt.net/t.co/xWxR3aDa7e

Newcastle upon Tyne, UK
Joined February 2013
Photo by Stuart Scott (@creative_xp)Photo by Stuart Scott (@creative_xp)Photo by Stuart Scott (@creative_xp)Photo by Stuart Scott (@creative_xp)Photo by Stuart Scott (@creative_xp)Photo by Stuart Scott (@creative_xp)Photo by Stuart Scott (@creative_xp)Photo by Stuart Scott (@creative_xp)Photo by Stuart Scott (@creative_xp)
Find me here: Bluesky: creativexp.bsky.social Threads: _creative_xp
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Here are my games of the year for 2024! #GOTY buff.ly/4gzg473
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Congratulations to all of those who made it to the longlist for the 2025 @BAFTAGames Awards! buff.ly/4fboH67
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What if PUBG was a Mario game? In 2019, I submitted a level to #Giantbomb’s ‘Get On My Level!’ with Ben Pack and Dan Ryckert. This design walkthrough shows how easy it is to create a basic battle royale in #SuperMarioMaker2, with some nods to #PUBG. buff.ly/4grXGwb
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And…it’s live!👏 Watch Stuart and Chris as they play Stuntman - trying to complete all the stunts perfectly, whilst talking about the development, and impact of the game🎮 Full video: youtu.be/_hnRvy6qTeg #Reflections40 #LetsPlay
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Ever played Assassin's Creed or Just Dance on the Wii? @Ubisoft is the creator of both - and many others that millions of people enjoy playing worldwide @RhonddaBryant visits to understand what goes into making award-winning games and discuss challenges the sector faces
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Congrats to Grand Theft Parmo, winners of DevPub Quiz Newcastle 2024!
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Is it safe to go back in the water yet? 🦈 My latest #leveldesign walkthrough explores the challenges of making underwater levels as I create a level inspired by Jaws in #SuperMarioMaker2. youtu.be/V-lFmRPwQD8
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#GOTY 2023 - better late than never! 2023 was a standout year in games for many reasons. Here were my favourites... creativexp.co.uk/goty/games-…
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Great retrospective of the first game I worked on all those years ago ❤️
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Peeping time! Applying the survival skills we learnt playing Grounded to real life. With @creative_xp & @smithst0ck & 🕷️ #grounded
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I've spent many hours happily assassinating in Hitman 💼🔪☠️ As a game designer, I was interested in how they'd turned their contracts into a roguelite campaign, so I made a video with my thoughts #leveldesign #gamedev youtu.be/PhWm-Wf_q8Q
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Environmental storytelling
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Safety helmets must be worn at all times! 👷🛠 🏗 My latest #leveldesign walkthrough of my #SuperMarioMaker2 course explores the helmet mechanic with vertical level traversal, choosing gameplay ingredients & leveraging player emotions. youtu.be/iJqQZBFmVnA
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Choosing my first #HitmanFreelancer contract. Challenger & Driver... Driver: San Francisco? Cleaner & Extractor... The Division? 🤔😅
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12 years since #DriverSF was released 🤯 The Movie Challenges are one of my proudest design creations, so it was awesome to see these missions get a mention after all this time ☺️🎬🚓 youtu.be/13gVWqSJvA8
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Thanks @MaxPears for recommending my #GOTY video on the latest episode of the Level Design Lobby podcast! Give it a listen here for other great recommends: goo.gl/RDWSmX You can watch my video here if you missed it: youtu.be/Ml5njHO-TpY
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