
Senior Lead Designer @UbiReflections. The Division 1 & 2, Watch Dogs, Driver: San Francisco. @BAFTAgames member | Videos ▶ https://teapawt.net/t.co/xWxR3aDa7e
Newcastle upon Tyne, UK
Joined February 2013
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Bluesky: creativexp.bsky.social
Threads: _creative_xp
Here are my games of the year for 2024! #GOTY
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Congratulations to all of those who made it to the longlist for the 2025 @BAFTAGames Awards!
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What if PUBG was a Mario game? In 2019, I submitted a level to #Giantbomb’s ‘Get On My Level!’ with Ben Pack and Dan Ryckert.
This design walkthrough shows how easy it is to create a basic battle royale in #SuperMarioMaker2, with some nods to #PUBG.
buff.ly/4grXGwb
Stuart Scott retweeted
And…it’s live!👏
Watch Stuart and Chris as they play Stuntman - trying to complete all the stunts perfectly, whilst talking about the development, and impact of the game🎮
Full video: youtu.be/_hnRvy6qTeg
#Reflections40 #LetsPlay
Stuart Scott retweeted
Driver Car Park Tutorial... In real life!
Check that out! @DriverGame @UbiReflections @SylvainLyve #ubisoft #driver
youtube.com/watch?v=V1HTLiBW…
Stuart Scott retweeted
Ever played Assassin's Creed or Just Dance on the Wii?
@Ubisoft is the creator of both - and many others that millions of people enjoy playing worldwide
@RhonddaBryant visits to understand what goes into making award-winning games and discuss challenges the sector faces
Is it safe to go back in the water yet? 🦈
My latest #leveldesign walkthrough explores the challenges of making underwater levels as I create a level inspired by Jaws in #SuperMarioMaker2.
youtu.be/V-lFmRPwQD8
#GOTY 2023 - better late than never! 2023 was a standout year in games for many reasons. Here were my favourites...
creativexp.co.uk/goty/games-…
Great retrospective of the first game I worked on all those years ago ❤️
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In case you missed it, I analysed how @IOInteractive repurposed their design concepts to create the Hitman Freelancer mode. #gamedev #gamedesign
youtu.be/PhWm-Wf_q8Q
Stuart Scott retweeted
Peeping time! Applying the survival skills we learnt playing Grounded to real life.
With @creative_xp & @smithst0ck & 🕷️ #grounded
I've spent many hours happily assassinating in Hitman 💼🔪☠️ As a game designer, I was interested in how they'd turned their contracts into a roguelite campaign, so I made a video with my thoughts #leveldesign #gamedev
youtu.be/PhWm-Wf_q8Q
Safety helmets must be worn at all times! 👷🛠 🏗
My latest #leveldesign walkthrough of my #SuperMarioMaker2 course explores the helmet mechanic with vertical level traversal, choosing gameplay ingredients & leveraging player emotions.
youtu.be/iJqQZBFmVnA
Choosing my first #HitmanFreelancer contract.
Challenger & Driver... Driver: San Francisco?
Cleaner & Extractor... The Division?
🤔😅
12 years since #DriverSF was released 🤯 The Movie Challenges are one of my proudest design creations, so it was awesome to see these missions get a mention after all this time ☺️🎬🚓
youtu.be/13gVWqSJvA8
Thanks @MaxPears for recommending my #GOTY video on the latest episode of the Level Design Lobby podcast! Give it a listen here for other great recommends: goo.gl/RDWSmX
You can watch my video here if you missed it:
youtu.be/Ml5njHO-TpY











