Something unexpected has just happened:
CS:Promod is back under a new name:
youtube.com/watch?v=PspuiHlF…
Steam release status:
Classic Offensive has been submitted for build review since October 6th, Steam have yet to review the build which "takes 3-5 business days"
We did not receive any ETA or response from Steamworks.
Planned release was December 25th for the mod's anniversary
We've added more weapon settings to the menus, so they can easily be modified.
We've also unlocked commands:
You can now set how much your weapon moves when looking around, but also have a negative visual recoil as in 1.6.
4/5
Next, more Condition Zero cut content, this time we're bringing back the cut M60E4. it later inspired the Negev's firing behaviors.
I'm sure @DuvalMagic remembers it.
Placeholder model generously provided by @dustfade.
Work in progress animations by @ZooL_Smith.
3/5
Let's start with Nuke, @ESCalationOffic is very close to finishing the map and has released a video about it.
Thanks to @BlackMesaDevs, our Nuke takes full advantage of the Half-Life vibe as the original version!
Link to the video:
youtube.com/watch?v=vNUhWRuo…
2/5
With the VScript improvements we've done, @ZooL_Smith has remade Zombie Mod, a bit late for Halloween we know.
It runs on any map but the gameplay was modified a bit to get around some issues for now.
Special thanks to @AlbanyKnight for porting the CS:GO Zombie model.
3/4





