One man studio 🥋Tenjutsu (rogue/kungfu/city management, https://xitter.cf/t.co/b0UB4zyYLM) ― ☢️Nuclear Blaze (https://xitter.cf/t.co/8z384e1Pc6) ― 🗺️ https://xitter.cf/t.co/xB08ypPv8k ―🔥Dead Cells

Bordeaux, France
Joined April 2012
Happy birthday Dead Cells 🔥🎂Thank you to its amazing community, and thank you @Studio_Evil for taking care of our baby for 8yrs! I'm still cooking my personal "DC2" of sorts, I'm pretty sure you'll recognize a few legacy elements. I promise I won't be too long.
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Deepnight Games retweeted
I'm sure there are still a lot of people out there that don't know we're working on a weird point and click adventure with deduction mechanics that owes as much to What Remains of Edith Finch as to Return of he Obra Dinn (but probably easier 😅) So, wishlist and make some noise!
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Slop Sim is soooo much more than what it looks like: an incredibly fun management game, an exploration game, a cooperative game, a cooking game and a roguelite shooter with zombies and machineguns (sometimes). And you can turn angry customers into food.
I'm finally releasing my "fast food" "simulator" on Steam! Gather trash with your friends, make slop and serve it to customers! 😋 Slop Simulator is releasing on the 27th and you can play the demo now! ⬇
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I'm quite happy with the new CRT filter in Tenjutsu. It's fully adjustable ingame, the screenshot shows the "maximum" version of it. The Haxe source code is here for the curious ones: github.com/deepnight/deepnig…
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Just reworked enemy's attack telegraph, and re-added (and fixed) the automatic reverse elbow kick that happens if you attack someone in your back. It adds a LOT to the feeling of brawling
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Deepnight Games retweeted
Desperately looking for a publisher so I'm posting all the cool shit I've made over the last 6 years here.
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Mixing cyberpunk photo-realism with VHS, that's genius
A VHS mod for CyberPunk 2077 called 'TapePunk' by u/Tulired has been going viral for its retro look
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Deepnight Games retweeted
Bro no one is touching Prehistoric Kingdom's terrain brush.. even as a player that always prefers to place foliage by hand.. this is the only game I feel the brush is up to par or better than hand placement
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Deepnight Games retweeted
Built a mini dungeon crawler prototype in Python/Pygame for a long-term passion project. The goal? My own 90s/00s style handheld device with custom hardware and software. This is just a (very) rough result of two afternoons, but pretty happy with it; still a long way to go!
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Deepnight Games retweeted
I am working on new environments for the UNDERKEEP game from Rake In Grass studio. If you like old-school dungeon crawlers, you will love this! And! Demo was released on Steam yesterday evening!
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My non pixel art #украрт
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Nouveau post Patreon en accès libre, avec plein d'infos sur la prochaine mise à jour de Sol Cesto, les ventes, mon état d'esprit, et ce qu'on doit faire pour la 1.0 🌞 patreon.com/posts/60-000-ven…
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Deepnight Games retweeted
#い・らくすと 果物の選び解釈一致🍓
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Tiens donc, @materielnet vend ses bases d'e-mails sans consentement ? Ou un leak non signalé ? L'e-mail ci-dessous est strictement utilisé sur MaterielNet, donc 0 chance que la source ne soit pas leur plateforme.
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