Just some dingus pretending to be a blue deer on the internet. 29. They/He. IT Professional. Fursuit by @rockyourfur. Taken ❤️

Edmonton, Alberta
Joined September 2013
I've finally joined the fursuit club! It's hard to describe how it feels to have a physical embodiment of a character I designed to represent me 7 years ago, yet here it is. Enormous shoutout to @CoreyGaytor @Rockyourfur for bringing them to life. He did a fantastic job!
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Hunter retweeted
Pobreza Frutiger Aero 😍😍😍
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Hunter retweeted
Just found out about recency bias. Maybe the most important bias ever
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The Trump administration isn’t even trying to hide the aliens anymore bro
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It's so nice how Valve's writing and casting still has that sauce
Replying to @YaoiSevenDL
Most of the cast despise his ass
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Alright, I think I've just given up on the Steam Frame tbh. It's been too much of a roller coaster despite my many attempts to love it (and being a Valve simp). Gonna give these things a try I guess lmao. Still cheaper than the Frame alone, surprisingly.
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I've definitely badmouthed the Quest 3 for PCVR in the past, but Virtual Desktop is phenomenal. Far better visuals than I was getting on Frame and very comparable latency (and apparently has its own VR runtime??). I'm thoroughly impressed, though this thing is wildly uncomfy
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Gotta make a move to a town that's right for meeeee 🎶
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Hunter retweeted
Ur not allowed in my pillow fort without the password...
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First impression of the Steam Frame aren't great. PCVR streaming in particular is really not great for some reason, even with multi-link streaming disabled and using just the dongle. Comfort wise and build wise it's great though, but hopefully there's something I'm just missing
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Okay, so after adjusting the bitrate to 350, adjusting wifi channels on my router and dongle, running an extension cable to plug the dongle into the back of my PC, restarting Steam 5 times, and enabling a few other settings, it's finally decent. Maybe 85% as good as wired? Solid
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Aaaand now it's back to being compressed garbage. I feel like this thing might be getting returned
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Long potentially sappy yap incoming. You know, having worked on this game for last few years I have done a lot of playtesting my own content, internal alpha testing, team playtests, etc. I've probably "played" multiple thousand of hours of WoW: Forever at this point. Since beta launched, I'd been playing it as much as I could, but it was sporadic. I managed to reach 20 on two characters doing that, so it was not an insignificant amount of playtime. However, I often times interrupt myself to go send a slack msg, or fix a bug when I notice things while playing, and it usually turns into work in one way or another after a few hours. But yesterday, I just... played the game for a whole day in the beta. I'm talking 9 or 10 hours. Slack closed, off VPN. I just played. And it was a full day: - I got 4/5 pieces of the Fang set on my druid - Crafted a sweet leather helm for her - Finished leveling my forsaken pally to 20 - Finished up the last of my dungeon quests my warrior - I met a hilarious and very irreverent paladin tank who I ran Wailing Caverns 3 times in a row with to try and get him the cape from Verdan, and me the fang boots from Serpentis (Neither of us got what we wanted) - Did 2 dungeons with some guild members I haven't really spoken to or grouped with in 3 years or so It was a transformative experience for me. I think yesterday was when it is really starting to actually feel real. It wasn't Blizzcon and how crazy that was, the reception to beta, the podcast, or anything like that. It was just "no lifing" the game for 10 hours and wanting more at the end. Honestly, I got a little emotional. It hit me that the team really did it. I mean they DID IT. Yeah there's improvements and fixes to be made still, and there's feedback to act on (and stay tuned, we've got updates coming soon on some big feedback items). But all of that stuff aside, this is going to be a legendary launch, and the Forever team completely blew even my expectations out of the water. I look at each loving detail or small secret, knowing who exactly put that there and thinking how we couldn't have done this without that person. Then I think of the brilliant things that person added that haven't been found or aren't available yet, and I get almost giddy with excitement for them. I said a week or so ago that I thought we had something special here, and we do. I just can't believe the dumb luck that I get to be a part of this moment with such a once-in-a-lifetime team. It's wild. Anyway, rambly sunday morning post. Have fun and be good to each other!
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Hopping on this trend I suppose. MMOs and early Source games shaped every fiber of my being. I've spent most of my life playing these games in some form, and they've heavily influenced what I play even to this day (Hence why I'm so hyped for WoW: Forever and MS:Classic)
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Put a cloak on: increased weather effects are coming to certain WoW: Forever Beta Zones soon 🌧️
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This is how passionate all game developers should be. Having put 20 hours on beta myself, it truly does show. This release might be a generational moment in MMO history.
I had a moment today when I was working on a small fix for a piece of content in WoW: Forever that won’t be available in beta and I just kinda paused and was like… “Dude, I can’t wait for people to find this on live.” I live for this shit.
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Call me crazy but I think the fog in Mulgore is too intense at the ground level. It mute color and whitewashes the scene. Left is fog on right is fog off Also found a similar feeling in Elwynn (where the skybox is now purple?) but Dun Morogh and Teldrassil felt good #warcraft
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IMO, fog/lighting could use some adjustments
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Good morning
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Hunter retweeted
The Void whispers... 👁️ I’m giving away 1 key for the Warcraft Forever Collection, unlocking Warcraft III Reforged: Forsaken Kingdom! WoW: Forever launches Nov 4, 2026. RT + follow to enter. Giveaway ends Sept 20! #WoW_Partner
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