Steve Cardwell retweeted
Good thread if game studios are looking for evidence in copyright lawsuits
Sora 2 is great, but can it play Doom?
Well yes, apparently it can.
Here's a 🧵with 10 games generated by @openAI's Sora 2.
Drop your suggestions for games to try and I'll reply back with a video.
Steve Cardwell retweeted
“Masking is exhausting because it's not just hiding who you are.
It's actively performing who you're not.
Every gesture calculated.
Every word measured.
Every reaction monitored.
No wonder we collapse when we get home.”
↓
Source: is.gd/uaNSa6
Steve Cardwell retweeted
Senators Hawley & Blumenthal are introducing a bill that would definitively make it illegal to train AI on copyrighted works without permission.
As a judge recently said, it is likely already illegal in many cases, and unlikely to qualify as ‘fair use’. But this would put an end to the debate.
“It's time for Congress to give the American worker their day in court to protect their personal data and creative works.”
axios.com/pro/tech-policy/20…
Steve Cardwell retweeted
Euan Uglow was as radical and experimental as any celebrated British post-war artist. The ideas he pursued had nothing to do with setting a narrative or painting a photographic likeness, but creating a structured painting: 'full of controlled potent emotion.'
Steve Cardwell retweeted
If someone’s work is making you spiral, unfollow.
Inspiration shouldn’t feel like self-harm. 👀
Steve Cardwell retweeted
Can anyone recommend a decent, reliable external SSD for use with a Mac Studio? Needs to be 4TB.
I've just bought two @CrucialMemory X9 Pros and I've had all sorts of problems right from the start. Searching the web, it looks like a lot of people have.
Steve Cardwell retweeted
Does anyone use SuperDuper! for back ups on Apple Silicon? I've just started using it again and when I run a back up it deletes the APFS volume from my back up drive and the back up fails. Has anyone else had the same problem and if so did you find a solution?
Steve Cardwell retweeted
You gotta challenge AI with the imPErfection of human signature and not GAF. My ART whether music or art has SCARS and i don’t cover it with plastic surgery to beg fandom. It is what it is. And will be .That’s what a artist IS
Steve Cardwell retweeted
This has long been suspected, but is now confirmed: Google is training generative AI models on YouTube videos.
This is unfair exploitation, and should not be allowed.
It is not made explicit in YouTube's terms. Even if it were, the vast majority of YouTube content was uploaded before generative AI existed. And there's no way YouTube can argue people have given informed consent.
YouTube is a video sharing platform. Users should (& I think *do*) have the right to expect Google will not use their videos to build products that compete with them - which generative AI clearly does.
cnbc.com/2025/06/19/google-y…
Steve Cardwell retweeted
I am a graphics programmer, and here's my feedback on Apple's Liquid Glass beta. The idea is cool, but it's difficult to work with from a UX perspective.
Let's start with the main problems:
1 - Low Contrast: It's clearly not readable, but there are many different ways to fix it.
Steve Cardwell retweeted
Anyone know what the white typeface is in this please:
#fonts #typefaces
Steve Cardwell retweeted
stranded at mount pleasant rn, looking for a lift to wigan if possible. any rt’s would be appreciated ❤️ #LFC #LFCFAMILY #Liverpool
Steve Cardwell retweeted
Really useful site for new Font releases.
type-atlas.xyz
Steve Cardwell retweeted
Lots more to say on this, but the US Copyright Office’s report on generative AI training is superb.
It rejects the idea that all gen AI training is fair use, and it makes it clear that licensing training data is the way forward. Plus it destroys a bunch of AI booster mantras along the way (‘it’s just like human learning’ etc.).
Extremely gratifying to see it laid out so sensibly and thoroughly, by the government body responsible for providing guidance on copyright law.
🚨 BREAKING: The U.S. Copyright Office SIDES WITH CONTENT CREATORS, concluding in its latest report that the fair use exception likely does not apply to commercial AI training. From the report's conclusion:
"Various uses of copyrighted works in AI training are likely to be transformative. The extent to which they are fair, however, will depend on what works were used, from what source, for what purpose, and with what controls on the outputs—all of which can affect the market. When a model is deployed for purposes such as analysis or research—the types of uses that are critical to international competitiveness—the outputs are unlikely to substitute for expressive works used in training. But making commercial use of vast troves of copyrighted works to produce expressive content that competes with them in existing markets, especially where this is accomplished through illegal access, goes beyond established fair use boundaries.
For those uses that may not qualify as fair, practical solutions are critical to support ongoing innovation. Licensing agreements for AI training, both individual and collective, are fast emerging in certain sectors, although their availability so far is inconsistent. Given the robust growth of voluntary licensing, as well as the lack of stakeholder support for any statutory change, the Office believes government intervention would be premature at this time. Rather, licensing markets should continue to develop, extending early successes into more contexts as soon as possible. In those areas where remaining gaps are unlikely to be filled, alternative approaches such as extended collective licensing should be considered to address any market failure.
In our view, American leadership in the AI space would best be furthered by supporting both of these world-class industries that contribute so much to our economic and cultural advancement. Effective licensing options can ensure that innovation continues to advance without undermining intellectual property rights. These groundbreaking technologies should benefit both the innovators who design them and the creators whose content fuels them, as well as the general public."
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My comments:
Although this is a pre-publication version, the report states: "The Office is releasing this pre-publication version of Part 3 in response to congressional inquiries and expressions of interest from stakeholders. A final version will be published in the near future, without any substantive changes expected in the analysis or conclusions."
It's GREAT NEWS for content creators/copyright holders, especially as the U.S. Copyright Office's opinion will likely influence present and future AI copyright lawsuits in the U.S.
As I've written before, licensing deals seem to be the future of AI training.
👉 Read the full report in the link below.
👉 NEVER MISS my updates and analyses: join my newsletter's 61,000+ subscribers using the link below.
Steve Cardwell retweeted
In a bit of a creative slump* at the moment but managed a few hours in the studio, today. Playing about with more analog colour seps and enjoying their unpredictability.
*It's more complicated than that but I won't bore you with the details. 😂
Steve Cardwell retweeted
Introducing Hana, a new canvas for interactivity.
- Events & States
- Real-time Vector Nets & Booleans
- Production-ready exports
- and more!
Thread! 🧵






























