Solodev making a roguelike autobattler with deck-building elements, with UE4! Working full-time as a developer while trying to make this game on the side.

Ontario, Canada
Joined January 2022
A new "Seeker" unit type got added which will blindly go straight towards the enemy leader to deal some damage. Works better with some more tanky back up tho 😋 #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike #ai
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Making some more UI updates, added in some tooltips when you hover over the cards to know what the properties/effects do. #screenshotsaturday #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike #ui
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Happy new year everyone! Been a while since my last post, was busy with other life things, but hoping to start things up again! Worked on adding some status effects, the first being the Stunned effect. ⚡️⚡️ #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike #ui
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Added in a more proper end screen, showing XP progress, souls gained, and a section where you can select a reward. #ui #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike
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Demon Lord Simulator 👹 retweeted
Hey #turnbasedthursday 👋 It's all about being one step ahead. Studying the environment and your enemies' plan of attack beforehand is a good way to strategize your units' placement! #sigil101 #turnbased #indiedev #pixelart #roguelike #deckbuilder #indiedevhour #SteamNextFest
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Hover over units to get some more info! 🔎 Also added a deployment limit to prevent flooding the arena with tons of units. Trying to give more thoughtful decision-making when figuring out which units to use. #gamedev #indiedev #madewithunreal #roguelike #ue4 #screenshotsaturday
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Demon Lord Simulator 👹 retweeted
What is TAnima and how DeckBuilder and Action Roguelite can work together? 👉DEMO: store.steampowered.com/app/1… #roguelike #gaming #gamedev #indiedev #indiegame #TAnima
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Did the main menu screen, but feel like it could be missing a little something... What do you think? 🤔 #ui #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike
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Demon Lord Simulator 👹 retweeted
Hunting hobgoblins for rare armors... #gamedev #indiedev #gamemaker #roguelike #pixelart #indiegames #rpg
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Finally added in some auto-battler mechanics! 🎮 Deploying units will increase your affinity levels to certain types, and you gain bonuses after hitting new levels. #screenshotsaturday #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike #ui
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How to upgrade the card? In the lab, of course! #madewithunity #gamedev #indiegame
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The world map got some updates: event interactions, layout, and a transition animation when going into battle. You can go back and forth between the map & combat scenes, so getting closer to that base game loop! 🗺️ #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike
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Demon Lord Simulator 👹 retweeted
The best moment for a rogue-like(lite) is when it's impossible to understand what's going on your screen, right? #litha #sunhouse #gamedev #indie #videogame #roguelite #roguelike
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New unit type: the Ranged Unit 🏹 Getting used to using UE4's AI system, so this took longer than I thought it would. But got the attacking and retreating working pretty decent now! #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike #ai
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Get a closer look at the combat! 🎥 Saw a bunch of dead space where the card UI would be when combat happens, so added in some camera movement to zoom in. #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike #ui
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Demon Lord Simulator 👹 retweeted
What instrument can translate into a story of countless fortune seekers, who've met their final fate in a place, where no one without courage nor the right state of mind, would descend and try to look for them? #indiegame #indiedev #madewithunity #rpg #d #gamedev #gamemusic
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Can't have a card game without some cool card UI animations! 🖥️ #gamedev #indiedev #madewithunreal #unrealengine #ue4 #roguelike #ui
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Demon Lord Simulator 👹 retweeted
#MinigameMonday It's Monday again. Let's play a game. Let's play SEA HORIZON!!!🎲🎲🎲 #gamedev #indiedev #Roguelike #turnbased #RPG
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