
Founder of Doomlaser. Building games, tools, & systems ■▧▲▴◂▵◥◉◈☶♫ https://teapawt.net/t.co/h2TYnrQyTf Previously @NianticLabs, @TapTapRevenge, @Apple
a cave full of crystals
Joined February 2007
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Mark Johns / Doomlaser retweeted
Limits of the visual style make creating feedback is especially hard (and pleasant :D). Look at these tiny flashes, helping to understand what you've just gathered.
Mark Johns / Doomlaser retweeted
For most of history, we paid a severe tax on being human and relying on humans.
A week to hear back from a lawyer. Three hundred dollars for a form. A support call where the man calling you saar doesn't know the answer. A doctor who absolutely does not give a shit and will not diagnose you correctly no matter how many times you visit.
Much of the economy is sitting in queues. Inboxes. Approvals. Middlemen billing hours for minutes of work.
That monotonous, useless slack was invisible and expensive because there was nothing to compare it to and no alternative. Now there is. AI is going to decimate the middle men. It will give you a diagnosis, expert legal advice, and fill as much paperwork as the most ardent bureaucrat can dream of.
And everyone is losing their mind.
Mark Johns / Doomlaser retweeted
✨ i think ive found the sounds for my game!
what do you think?
#godotengine #gamedev #sounddesign #devlog
Mark Johns / Doomlaser retweeted
I really like the colors and lighting in this scene I’m building, but people will have a hard time believing it’s an FPS
Mark Johns / Doomlaser retweeted
Here is one my entries in the @ResetC64 4kb competition, a #petscii based platformer called 'Dots'. It can be played in the browser at this link: lvllvl.com/?gid=0fad671ecdc7…
#craptastic2020 #c64
Replying to @TheMoosterChief
I find it amusing, how the argument against Virus being alive is that it requires existence of other organisms to proliferate. Humans require other organisms to survive, so what?
The most arbitrary boundary ever, and a constant reminder than regardless of field, people pick and choose arbitrary dogma like religious truths.
Mark Johns / Doomlaser retweeted
Announcing: AQUANAUT!
Delve into the depths of an accursed ocean in this top-down bullet hell roguelike. Battle impossible odds, amass hoards of treasure, and become incredibly powerful - or drown trying.
Wishlist it now on Steam: store.steampowered.com/app/5…
Designed, coded and pixel-arted by Jacob V (Dino Run 2 artist) and published by Pixeljam.
Demo coming soon...
Mark Johns / Doomlaser retweeted
Amazing run-and-gun game concept...
Stylish like Vib-Ribbon from PS1 era
Maybe you missed it, but Nidhogg got an update a few years back that added a new level. Also it's on sale on @steampowered.com right now.
store.steampowered.com/app/9…
Mark Johns / Doomlaser retweeted
Blastermancer update is out now, featuring very cool new enemies, stage designs and gameplay varience. check it out on steam!




















