Solo Game Dev / 2D artist / Game designer / Defold / https://xitter.cf/t.co/b8cI6UJz2b

Joined November 2009
It seems that I have not shown here, I have made a little poker solitaire: yandex.com/games/app/373038 #madewithdefold #html5games
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Ok, I jumped back to the prototype. The new version of Defold has models instancing and I used this feature to add trees, grass and their reactions to the character. Work in progress. Made with #Defold and #Blockbench
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very flat guy
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Add some cold light from the windows and a warm fire in the chimney to make it cosy. Made with #Defold and #Blockbench
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Teach the goblin to dive. wip. #defold
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The dissolve effect testing #defold #isometric
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yup, it's that time again already (i'm sorry)
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Once Upon a Time... in... 2D sprites + spotlight + depth of field #defold
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I found a lovely office space today.
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Well, this is the first time I've posted a first-person demo: dragosha.com/defold/fps/ (Html5, WASD + mouse on PC, virtual pads on mobile). Added AIM assistant, so you don't have to aim precisely, really useful on touchscreens. #madewithdefold #gamedev
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Tiny goblins platformer. Work in progress. Arrows + Space to jump. Html5 demo: dragosha.com/defold/platform… #madewithdefold #pixelart
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Box2D physics under the hood. #defold
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С поясницей хорошо получилось, жизненно
Macaulay Culkin returns 30 years later as Kevin McCallister from 'Home Alone' in Google ad
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Which is the better version? Third-person view (this one). Or first-person view (next tweet)? #Defold #Blockbench
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First-person view. #Defold
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Which version is better?
35%Third-person view
65%First-person view
204 votes • Final results
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Tried to add a shader feature with the original name "Player See Through Wall". Seems to work. #defold
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