
Building Maps and playing Games | Worked with Halo Studios, Dice, Epic and more! All Channels: https://xitter.cf/t.co/iuDAKHCG9a Contact Info: [email protected]
Joined April 2010
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So excited to play a new Fable game!
Looking for somewhere a little different for your next Albion getaway? May we recommend Wraithmarsh?
Breathtaking scenery, fascinating local history, affordable accommodation and more shipwrecks than anyone has been able to accurately count.
Bring your wellies (and a sharp sword).
Plan your visit: bit.ly/4suCmxF
#Fable #FableTheGame
Ducain23 retweeted
This is the artwork I've been working on for the past several months! 💚🫡
Thank you, Halo, for this incredible opportunity to be part of Halo Fest and to work alongside so many talented artists on this project.
Fireteam Fiction are en route to #HaloFest 📚
Authors Troy Denning, Tim Lebbon, Matt Forbeck, and Jeremy Patenaude are joining the party as well as a shining ensemble of community artists.
Check out the lineup you can expect to see in December!
📖 aka.ms/HaloFestOctoberUpdate
Streaming today and decided to play Over The Hill! Love this game!
🟣 twitch.tv/ducain23
I need more Fable music in my life! We need all Fable music (including the originals) on Spotify please!
Enjoy an early listen to Bowerstone from the Official Fable Soundtrack, composed by Jacob Shea.
Are you excited to return to Albion on 23 February 2027?
Preorder the Premium Edition to get 5 days Early Access, the Fable Digital Artbook & Soundtrack and more: fablethegame.com/
#Fable #FableTheGame
Ducain23 retweeted
Split Screen has arrived for #Halo5Reforged.
I personally wished H5 had this back in the day and I know the whole community to this day wants it.
One of the things most requested.
I know why retail never had it, Xbox One just couldnt handle it. XO just didn’t have the resources to run H5 let alone split screen it.
This was such a pain to get working, but I know the community will appreciate the efforts.
This took me weeks of research and a lot of trial and error, I gave up a few times and eventually had a small breakthrough which led to a bigger one and here we are!
Loving all these remasters of old games! Been playing the Toy Story 3 Complete Edition lately and it is a blast!
Pretty cool offroading game called Over The Hill! Definitely going to keep playing this one 🙂
Watch HERE: youtu.be/C_9g1Oh7Wlc
#OverTheHill #IndieGame
Can't wait!
Your quest through the vast kingdom of Hyrule begins when The Legend of #Zelda: #OcarinaOfTime comes exclusively to Nintendo Switch 2 on Nov 5.
Pre-order now: ninten.do/6016asy0M
This is confusing to me. Wouldn't it be best for AI to assist and not just fully take over.
I've tried for years to learn code and cant grasp it, so AI is helping with that in my games but I'm making everything else.
Dont understand why a big studio is using more AI than me 🤦♂️
Me when making Forge maps and now UEFN games. My desire to be perfect is getting in the way.
Like what I do in Forge, I have deleted and remade my UEFN game 6 times now 🤣
The game isn't even that crazy (simple Tycoon), but I get to a point where I'm disappointed and start over
We need this Mongoose back @Activision!
LIVE NOW: HT Ignition Season 7 Race 1 - Daytona 500
youtube.com/watch?v=hvmpO_H4…
Ducain23 retweeted
Ok, I need to jump in and clarify a few things:
Firstly: Unfortunately Remy misspoke in his video, I was not told I was blacklisted from the Campaign Evolved Sentinels because I was too honest during Halo Infinite testing, but rather I was told I wasn't invited to the Forerunners for Halo Infinite because I would be too honest about the game or something along those lines.
Basically, my inference is that they knew my feedback would be critical about it so I wasn't invited. That's both my inference, and also what I've been told from sources that I know for a fact are 99.9% accurate.
Now, I don't want people to infer from this that the Forerunners were just one big group of yes men who didn't push back on anything. Again, I know for a fact that is not the case, at least with some people in that group who I know.
Please don't use this information as a tool to further beat those people with. Everyone I know in that group put in an excessive amount of work to steer the ship that was Halo Infinite through disaster after disaster, and the way many of them have been mislabelled in the years since is, honestly, frustrating as fuck. They don't deserve it.
I will say, even though I've never been told this, I do presume that I wasn't invited to the Sentinels to give early feedback on Campaign Evolved for much the same reason, but that's just speculation and that's not what this post is about.
Secondly: I've never been explicitly aware of any "blacklist", so to speak, but of course Rebs' recent report implies one did exist.
However, I was always quite confused as to the inner workings of all this, because it was abundantly clear the studio didn't want to work with me on giving early feedback on games, however they were always extremely enthusiastic to work with me in other endeavours.
I've said this a lot over the years, but the HCS team are a great example. They were always super down to get me involved with things at events, be it stage work, panels or even more recently judging the $10,000 short film contest at Halo Fest.
I have several instances of the HCS team not just wanting to work with me, but going above and beyond to accommodate me in ways they had no obligation to. I won't name names, but there are several people on that team who I have infinite admiration for because of this.
Then, there's the narrative team, who especially in recent times have also been extremely eager to work with me.
This year alone, they cast me in the Waypoint Chronicles audiobook, then cast me again in Still Midnight, and even went as far as writing an entirely additional scene for my character because they loved the lines we sent over, and wanted a flashback prologue scene to open episode 3.
Again, the same applies here - everyone I worked with on the narrative team was great, and I don't have a single bad thing to say about any of them.
That's pretty much all I have to say on this, just wanted to clarify a few things and (finally, I've been waiting to do this for years), touch on the confusing dissonance I experienced being excluded from certain things, but enthusiastically involved in others, but it is what it is, we're about to entire an entirely different era for Halo so all this stuff is kinda redundant now.
Activision are likely going to operate very differently in this regard to how 343/Halo Studios ever did, and we're just gonna have to wait and see how things go.
Ducain23 retweeted
Jumping on here briefly to confirm Halo Fest is still on for December. No changes to dates, locations, etc.
For more details on the event, I'm going to please ask for your patience as our first priority is to provide support and care for our teammates. We will communicate more updates in the coming weeks.





























