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Solo dev making The Offering. Grab creatures, grow your shrine, and defend it at night. Free demo on Steam.

Joined July 2026
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An incremental game where buying another arm is a sensible financial decision. The Offering.
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That is a sandworm being dragged into a shrine. The Offering is an incremental game with a very literal appetite.
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An incremental game that turns into shrine defense at night. The Offering has a free four-world demo on Steam: store.steampowered.com/app/5…
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Lose the shrine. Keep the permanent upgrades. A bad night can still buy a stronger next run in The Offering.
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The shrine you feed by day is the one you protect at night. The Offering: grab creatures for upgrades, then aim and fire with stacking boons. Free demo + wishlist: store.steampowered.com/app/5…
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A demo should give you enough room to find your own build. The Offering's includes all four worlds, with artifact choices as you move between them.
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The Offering's mammoths picked a bad place to take a scenic walk.
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Storm Call can hold enemies in Stasis; Overload makes them burst when it wears off. Two boons in The Offering with a reason to pick both.
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King Sharks are an upgrade in The Offering's ocean world. Richer offerings, more arms, and a shrine that keeps finding bigger creatures to grab. Free four-world demo: store.steampowered.com/app/5…
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Flame pays for the shrine you're growing today. Shards buy permanent upgrades. The Offering's night runs earn the Shards that strengthen your next day.
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The forest has a food chain. The shrine keeps adding arms to it. The Offering.
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The numbers go up. So does the pressure after dark. Build up the shrine by day and stack boons while defending it at night in The Offering. Free demo + wishlist: store.steampowered.com/app/5…
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Many Foes rewards the variety of enemy types you kill during a night. One of The Offering's artifacts for building a run around the night shift.
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Forest, Desert, Ocean, Ice. Each world has its own creatures, and each move gives you an artifact to carry through the run. All four are in The Offering's free demo: store.steampowered.com/app/5…
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What makes an incremental upgrade feel better to you: a bigger payout, or seeing the machine change? The Offering adds arms and changes the shrine as you progress.
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Catch a goblin. Get a short boost. The Offering has a questionable energy-drink policy.
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Night runs earn Shards for permanent upgrades. The Offering's free Steam demo lets you try the creature-grabbing, night defense and all four worlds. Play it or wishlist: store.steampowered.com/app/5…
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The Offering's desert includes mummies and sandworms. Some offerings are less conveniently altar-sized than others.
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Collect creatures during the day, then aim and fire to defend the shrine at night. The Offering is an active incremental game with a free four-world demo. Try it or wishlist: store.steampowered.com/app/5…
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