
ceo of Douze Dixièmes: @ShadyPartOfMe & @MIOinOrbit game director on our 3rd game...
Joined August 2011
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- Following88
- Followers100
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Herrmann George Hiro retweeted
No one knows why the Pearls, the AIs of the Ark, stopped functioning.
You are #MIO, a robot with extraordinary abilities, who lost its memories on the colossal technological vessel where you awakened.
Revive buried memories and discover your destiny! 💫
MIO: Memories In Orbit - Reveal Trailer
Herrmann George Hiro retweeted
#MIO's main art VS old sketches... 🌌☄️
More in reply... ⬇️
Herrmann George Hiro retweeted
Our first devblog is out! 🥳
We're super excited to share with you all that we're doing on #MIO and some slice of our lives at the studio!
Dive into our world here: t.ly/btfrs
Herrmann George Hiro retweeted
Gamescom was a wonderful experience!
Thank you for your message, which fills us with joy. We can't wait to show you more! ☄️
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Herrmann George Hiro retweeted
Focus Home Interactive today announces the acquisition of Douze Dixièmes, a partner studio of Focus made up of passionate creators from both the animation and video game industries.
We are looking forward to collaborating on exciting new projects with the team!
Herrmann George Hiro retweeted
Big love and Thank you @AcademieJV for this BEST 1ST GAME #Pegases2021 award ❤️
We would love to walk the red carpet but that will do !
Herrmann George Hiro retweeted
Thank you everyone for the overwhelming support we've received so far ❤️!
To celebrate our launch, @Cel_Moutarde created a speedpainting just for you!
Shady Part of Me - Speedpainting
Herrmann George Hiro retweeted
Nous sommes en live!
Rejoignez dés maintenant @Cel_Moutarde (notre Art Director), @Saranoucheka (notre producer) et @MrDeriv pour découvrir le monde fascinant de Shady Part of me:
twitch.tv/focushomeinteracti…
this is it :)
Herrmann George Hiro retweeted
In engine rendering. Colors are always tough
#GueridonEngine #architecture #indiegames #indidev #videogame #gameart #indiegamedev #lvldesign
Herrmann George Hiro retweeted
If a tree falls in the forest outside of the view frustum. #ExistentialCulling
Herrmann George Hiro retweeted
We are starting to feel the power of light through shadow, right ?
#architucture #indiegames #indidev #videogame #gameart
Herrmann George Hiro retweeted
I'm sure there is a #conceptart in one of those boxes...
#indiedev #gamedev #indiegame #IndieGameDev
Herrmann George Hiro retweeted
More rendering, all in-engine, cheers.
#indiedev #gamedev #indiegame #IndieGameDev #screenshotsaturday
Herrmann George Hiro retweeted
Official job : stress test the new physics.
Actual job : make every object a bouncing ball.
#indiedev #gamedev #indiegame #IndieGameDev
Herrmann George Hiro retweeted
First attempt at using watercolor style decay... Very excited!!!
#indiedev #gamedev #indiegame #IndieGameDev
Herrmann George Hiro retweeted
She will be the only one able to help you.
Don't ever underestimate your shadow.
#gamedevelopment #GameDesign #shadow
Herrmann George Hiro retweeted
Big improvement for us and especially @Cel_Moutarde ,
(and after 2 days struggling to make it work) the cintiq is operational !
#gamedev #gametech























