Developers of @playdefect - The System is Awake. Join us to find out more: https://xitter.cf/t.co/s3EeEXO4pC Wishlist ⬇️

Joined February 2024
Watch the EXTENDED Gameplay Trailer now:
Check your six. Never know what the city is hiding from you. Step into a world with one rule: ‘Chaos Above All’ and watch the #DEFECT EXTENDED trailer. Wishlist today: linktr.ee/playdefect
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emptyvessel retweeted
Make a mental note about every cement divider, every passage, and every wall you pass by around here. Each floor you climb will have you thinking you're going in circles. #DEFECT #Independent #GameDev
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emptyvessel retweeted
Our inspirations drive and motivate us to push the envelope of what a chaotic, authoritative cyberpunk world looks like. #DEFECT #Independent #GameDev
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emptyvessel retweeted
Analyzing feed: In progress… Security optics have detected Magnus patrolling the Meat Stacks. All saved footage has been labeled as “In-development”. #DEFECT #Independent #GameDev
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emptyvessel retweeted
Authorized Transmission Detected. Game Director Emanuel Palalic sat down with @kiwitalkz to discuss starting @Emptyvessel, his process so far in developing #DEFECT, and much more. Watch the podcast now: youtube.com/watch?v=hEObKR4U… #Independent #GameDev
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emptyvessel retweeted
Who's hungry for synthetic swine guts with bits of damp soot and metal fragments in every bite? #DEFECT #Independent #GameDev
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emptyvessel retweeted
File decryption: complete. New footage has spotted Rico down the terminals in the Meat Stacks. The following items have been stamped and filed as “In-development” #DEFECT #Independent #GameDev
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emptyvessel retweeted
Downloading data… Now disclosing in-progress shots of Hera-9 from a recent operation in the Meat Stacks. Additional data still developing… #DEFECT #Independent #GameDev
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emptyvessel retweeted
Under flickering neon signs, a suffocating darkness hides a population being pulled apart at the seams. #DEFECT #Independent #GameDev
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emptyvessel retweeted
If you intend to loiter, stick to the shadows. Down here in the gutter, the lights are unreliable. You wouldn't want the sirens to blare. #DEFECT #Independent #GameDev
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emptyvessel retweeted
Replying to @emptyvesselplay
@emptyvesselplay is a studio built by artists, driven by a one of a kind vision. We’re building a world defined by uncompromising tone and atmosphere, proving that bold direction and strong identity still matter in games. #DEFECT #Independent #GameDev
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emptyvessel retweeted
The System doesn’t take bribes and doesn't sleep. It's always on high alert and steps ahead of you. #DEFECT #Independent #GameDev
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Our Principal Engineer Antonio’s latest passion project shows off some glorious, next-level destruction!
A few months ago I shared my procedural destruction system. Since then I've pushed it a lot further. New additions include: • Real time structural damage and stress based collapses • Real time metal deformation • A completely rewritten cutting system for static meshes • Full multiplayer replication • Bot support • Significant swarm improvements The entire system runs on Lyra + GAS, fully supports Nanite, uses a custom Voro++ based fracturing pipeline instead of Geometry Collections The project shown in this video is called AD METALLUM, my playground for experimenting with destruction technology, physics, and gameplay systems. I've also been using Blender extensively to automate asset generation through Python scripts. It's become an incredible part of my workflow for generating FBX assets and building content pipelines. I'll be sharing some of the tools, Python scripts, and source code in a future post for anyone interested. A huge thank you to the awesome team at Empty Vessel and everyone working on DEFECT. Working alongside such talented people keeps pushing me to create new technology and build games that do things a little differently. Red Faction showed us the dream over 20 years ago. I'm still chasing it 💥 🎉 😃 Drop a 🔥 if you'd like to see more of AD METALLUM. More tech breakdowns, Blender tools, Python scripts, and source code are coming soon! #UnrealEngine5 #UE5 #GameDev #ProceduralDestruction #StructuralDamage #Physics #Nanite #Lyra #GameplayAbilitySystem #GAS #Multiplayer #Replication #Blender #Python #AdMetallum #RedFaction #IndieGameDev #GameDevelopment
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emptyvessel retweeted
Tap to expand and watch over the city. #DEFECT #Independent #GameDev
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emptyvessel retweeted
They spend a lifetime trying to control the entire city, like we're just brainless puppets. #DEFECT #Independent #GameDev
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emptyvessel retweeted
Careful you don't end up on anyone's bad side. The System likes to keep their enemies close. Know your exits, always... #DEFECT #Independent #GameDev
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emptyvessel retweeted
Commencing System Debriefing... Meet Emanuel Palalic, the creative mind and game director behind #DEFECT and find out how @emptyvesselplay was born. Don’t get left in the static. WATCH THE FULL INTERVIEW NOW. #IndieGame #GameDev
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emptyvessel retweeted
The System will discard you like old tech but that won’t stop them from keeping a watchful eye. #DEFECT #Independent #GameDev
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emptyvessel retweeted
Alex Palma isn't just defining the visuals for props, environments, and characters in #DEFECT, he is an architect crafting the pulse of the entire world through his designs. #GameDev #Independent
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emptyvessel retweeted
We're here to distribute the chaos above all! Mick Gordon’s appeal to #DEFECT motivated him to push the boundaries and the threshold of his music on the soundtrack. #GameDev #Independent
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emptyvessel retweeted
Alex Palma isn't just defining the visuals for props, environments, and characters in #DEFECT, he is an architect crafting the pulse of the entire world through his designs. #GameDev #Independent
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