
@Ultimate_XR creator | Co-founder, CTO @VRMADA | Computer graphics & Virtual Reality enthusiast | Ex-demoscener (ithaqua/Stravaganza)
Madrid, España
Joined June 2016
- Tweets760
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After years of hard work, today is the day. We officially release @Ultimate_XR to the community!
Our free, open-source VR framework for Unity. Watch the trailer, go to ultimatexr.io and retweet the good news!
I'll be here celebrating with a beer 🍻
Enrique Tromp retweeted
Port of This Way (2002) by our demoscene group Stravaganza to JS+#threejs
Starting a series bringing our old demos to the web, as faithful as possible to the originals
I already did a 64kb version and a JS port before, this time aiming for full fidelity
fernandojsg.com/stravaganza.…
A demo using Unity’s Transform Inspector in under 20 seconds. 🔥 Sound on! 🔊 #madewithunity #Unity3D #demoscene #indiedev #gamedev
Enrique Tromp retweeted
🎲✨ Board games are more than just a trend—they're a lifestyle. Imagine your tabletop favorites instantly coming to life right before your eyes thanks to #SpatialComputing. That's the future we're building at The Game Kitchen!
Follow @AllOnBoardVR for more! #MixedReality #Gdc24
Honored to be in this list together with so many talented people that I admire.
Thank you @XR_Bootcamp!
At @XR_Bootcamp, we get to know so many great tech innovators, but most of them are not appreciated enough by the industry. We want to change that!
xrbootcamp.com/virtual-reali…
That's why we're now recognizing the brilliant developers/designers who are behind-the-scenes magicians 🧙of the XR Industry.
🏆 We're excited to announce the 'Top Minds of XR'🏆
@pushmatrix @marqusee @ID_AA_Carmack @entromp @FreyaHolmer @GregMadison @javierdavalos @jasminezroberts @jeriellsworth @MarkSchrammVR @PaulHoover @RagePixels_XR @tovanbo @Tks_Yoshinaga
@iBrews @AntoniaRForster @ali_heston @Dilmerv @pvncher @jesseschell @JustinPBarnett @_LucasRizzotto @MatthewHallberg @valemtutorials @DennysKuhnert @TheCaptainSpain @tevfikufuk @LocalJoost
I'm looking for good tips to filter out political tweets from my Twitter feed. I've always tried to strictly follow VR/graphics/gamedev accounts only and always enjoyed the content. I now get BOMBARDED with heavily charged political tweets and it sucks 😟
Among the new @Ultimate_XR features that I've been working on lately is the ability to propagate the child grabbable object manipulation to a parent. In this case the yoke to the column it's connected to, both being constrained.
Enrique Tromp retweeted
XRI 2.3.0 was is now in official release, and with that comes this wonderful hand interaction sample, and a bevvy of bug fixes and improvement in the hand package.
Support for hands in XRI is constantly improving and I can't wait to see what you all build with it! #unitytips
Enrique Tromp retweeted
Wow! We are absolutely shocked and grateful to receive this award. As an extremely small team, we never thought something like this would be possible. Thank you to the Academy of Interactive Arts & Sciences for recognizing our hard work and dedication! #DICEAwards
Congratulations to Red Matter 2 for being our #DICEAwards Immersive Reality Game of the Year!
@Vertical_Robot
Push the boundaries of #VR development with the new @Ultimate_XR v0.9.6 - the free, open-source framework for @unitygames now available on the @UnityAssetStore, GitHub, and ultimatexr.io/ Join our community on Discord: discord.gg/GXHdneaFjA #VirtualReality #unity
Enrique Tromp retweeted
Mañana empiezan las clases de OPENGL en el Master Universitario en Computación Gráfica, Realidad Virtual y Simulación de @U_tad. Porque conocer la programación a bajo nivel de las APIs tridimensionales gráficas es necesario para un buen ingeniero gráfico!
Enrique Tromp retweeted
Have you heard about UltimateXR? It's a free and open-source XR framework for #Unity. Here's how to get started...
📽️ youtu.be/yfep9bg3R4U
#VR #MetaQuest2
UltimateXR is now available at the @AssetStore! 🥳 The free, open-source #VR framework for @unity assetstore.unity.com/package…









