Idiot-in-chief at https://xitter.cf/t.co/gXjPUHlrE6. Does #Pico8 stuff. Infrequently records music and writes on his website.

Joined October 2010
Sure I'll play, 6 great games (in PICO-8): Islander Hellgineers Kalikan Beckon the Hellspawn Uchu Mega Fight Villager And 6 great people: @Achie7240 @MarinaMakes @jammigans @FletchMakes @extarscube @DocRobsDev
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Ahh, another week or more of next to no development. I had to move 1/5 of a van load into my home and still sorting through it. Slowly been picking away at some artwork while I have a few free moments so I am at least doing something. #pico8
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One tank, two players, many robots. Mayhem. Got a lot of systems in place now. Trying to come up with interesting AI for the enemies that is more than just "chase the player". #pico8 #pixelart #gamedev
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You guys liked my cylinder shading tutorial so I made one for spheres #pixelart
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Extar retweeted
Going through a bit of a code restructure with #pico8 #brucelee. Necessary unfortunately but will be worth it in the long-run. Debugging hitboxes is pretty useful to check everything is working as expected. Hopefully only an hour or so left of rewriting. #gamedev #c64 #atari
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Randomly spawned traffic. I've had to limit it to 12 active NPC cars max, as I don't have enough CPU left after rendering for more. But it seems enough to make it feel busy. #pico8
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Extar retweeted
Screen title for Kumatori Panic by PBeS Studio #pico8 #agbic
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While extracting the virtuous genes from the plants you must also strategize about where in the DNA chain to place them. Depending on the placement, that gene will be increased or decreased in your homunculus. #pico8 #agbic
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Used #PICO8 to mock up an idea I've had for a long time, called Sword Surfer, where you would play as a girl who surfs on a sword and slices and dices surfing ninjas and laser sharks and avoids sea mines to save the day at the beach. #pixelart #gamedev
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A Bear does what a Bear must do! 馃 Wrange the chicks, hatch the egss, collect them all! #agbic #gamejam #pico8 #pixelart #gamedevelopment
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Replying to @FSouchu
There's already a lerp, but it's lerping an offset from the car rather than a world camera position. Lerping the camera in world-space tends to make the car flicker. With some experimentation though, a lerp value of 0.5 actually looks pretty good! Thanks!
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Hi! I'm Achie, a #pico8 game dev and pixel artist! Here is my last month of Pixel Dailies for #PortfolioDay! I made 3D voxelart for all of these! You can check them on my 鈽曪笍 page! ko-fi.com/achiegamedev #pixelart
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Heyo #PortfolioDay I make #pico8 games and #pixelart
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I know everyone's busy with the Summer Jams, but REMEMBER!!! POST YOUR GAME!!! #pico8 #gamedev
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馃寶馃殌馃Ж For those of you who haven't ran out of viewable tweets yet , Kalikan is now available on @itchio . louiechapm.itch.io/kalikan For the uninitiated , Kalikan is my #pico8 bullet hell #stg , now go on and beat your high scores #shmup #pixelart #indiedev
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A Summer Sale of all my stuff, $5.50 for 3 games and 2 tilesets! Help me by supporting my gamedev/article writing endeavours! itch.io/s/98112/summer-sale #indiegames @itchio #indiedev #gamedev
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Made some summer vibe pixels for Pico-View. Check the issue out, link in thread! 馃尀 #pico8 #pixelart
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I created a tool to generate a string version of an image. Meanwhile, it was surprising that the palette PICO8, which is a general spectrum of 16 colors, could represent these SFC graphics from the main project馃槼The palette seems to have been chosen carefully. #pico8
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I updated my tool to include all color in the byte string, instead of a transparency. Doing so increases bytes. 4 robot faces have been loaded to general RAM by byte string. If we loaded every last region with faces, 39680 bytes, 40 faces can be stored at a time. Yea !!馃榿 #pico8
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