galore MFN D β‘. retweeted
Stop putting Chriseanβs stank, disease ridden, funny looking ass on my timeline unless sheβs going under the jail or under the dirt.
galore MFN D β‘. retweeted
ROCKSTAR CONFIRMING THE GAME IS FINISHED IS ALL I NEEDED THANK YEWWW GAWDDDS
galore MFN D β‘. retweeted
Halle really did whatβs best for her child. Because the way those people feel entitled to a literal toddler is weird asf
#tbt bri is still the best white girl fighter on reality tv to date besides mariah lynn.
galore MFN D β‘. retweeted
New GTA 6 gameplay footage was shown during tonightβs episode of South Park
galore MFN D β‘. retweeted
NEW GTA 6 DETAILS REVEALED:
- Leonida opens up early, allowing players to freely explore north without progressing the story
- The map is roughly TWICE the size of GTA 5's
- Nearly as much landmass as GTA 4, GTA 5 and RDR2 combined
- Around 10x more interiors than previous games
- Rockstar created roughly 600,000 NPC animations
- NPCs have unique personalities affecting their aggression, behavior and reactions
- Staring at someone too long can provoke them. One NPC even unleashed his dog on Jason
- Jason can smoke cigarettes from his inventory
- Jason stole a shotgun from an unattended police car during Edge's gameplay session
- Coffee boosts stamina, while protein shakes improve health
- Days and nights last significantly longer, including extended sunsets
- Roads and highways are narrower and more realistic than GTA 5
- Clouds move independently, affected by wind, humidity, fog and seasons
- Storms can form in the distance, with rain gradually moving across the map
- Roads and buildings become wet and dry at different rates after rainfall
- Wind affects waves, boats and aircraft. Severe storms can even damage planes and helicopters
- NPCs seek shelter during bad weather
- Carrying a shotgun openly can alarm NPCs, even without aiming at them
- NPCs react differently depending on whether a weapon is held or carried on your back
- A new Criminal Profile system ranks your actions from Professional to Irredeemable
- Players can intimidate or incapacitate enemies instead of killing them
- Your Criminal Profile affects how the story unfolds
- Jason and Lucia have a 4-level relationship system, with players influencing their closeness
- Spending time together through walks, cycling, gym visits and driving strengthens their relationship
- Rockstar declined to confirm whether Jason and Lucia can get married
- Police track your appearance, clothing, weapons, CCTV footage and whether you had a partner
- Changing clothes, dropping weapons or splitting up can help evade police
- Some drivers surrender during carjackings, while others fight back with weapons
- Expensive vehicles can contain GPS trackers that reveal your location to police
- Police use spike strips and K9 units that can physically pin you down
- During getaways, you can let your partner drive while you shoot at pursuing vehicles
- NPCs can fight back during robberies, including bystanders attempting to stop you
- Random drivers can challenge you to spontaneous street races
- Fully functioning bus and train systems with scheduled routes
- The Scooter Bros app delivers your personal vehicle within seconds for a fee
- Your entire weapon arsenal is stored in your car's trunk
- Every vehicle has a fuel gauge and engine health indicator
- Vehicles can travel long distances before needing to refuel
- Some story missions require earning money before progressing
- Players can rob stores, jewellery shops or steal cars to earn money
- The WAINK app lists vehicles wanted by criminal buyers, including their security and tracking features
- Stolen vehicles must be delivered to buyers, with payouts affected by their condition
- Rockstar originally created a smell reaction for one scene, then expanded it into a system where different locations trigger varying levels of disgust
- During the demo, Jason entered a filthy house and began grimacing and recoiling without any scripted scene
- Aaron Garbut says he still discovers new locations despite spending YEARS exploring the game
- GTA 6's early research began in Miami in 2015, led by Rob Nelson
- Rockstar says GTA 6 is now ready for release
[Via Edge / GamesRadar]
galore MFN D β‘. retweeted
To anyone that finishes GTA 6 within the first week with all this content
There are 9 chapters in GTA 6, 2 prologues, an epilogue, many flashbacks, and 201 main story missions.
Readers added context they thought people might want to know
GTA 6 has a confirmed chapter-based story structure per Rockstar, but the exact number of chapters, prologues, epilogues or main missions has not been officially disclosed and specific claims of 9 chapters or 201 missions are unverified.
support.rockstargames.com/articles/4QfG4β¦
gamerant.com/grand-theft-auβ¦
gta6now.org/missions.html
playstationinfo.de/2026/09/13/gtaβ¦
galore MFN D β‘. retweeted
βSMILE 3β is reportedly in the works.
David Bruckner is set to direct.
(Via: @DanielRPK)

































