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2 bulan terakhir ini nyoba bikin game horror yang terinspirasi (Bukan) Dunia Lain 👻, jadi operatornya hehe
#gamedev #indiedev #GodotEngine #godot
jorj retweeted
LOOK WHAT I FOUND HE LOOKS SO CUTEEEEEEE
jorj retweeted
🚨UPDATE #DEMO 10 November
GELOMBANG MAHASISWA ITS, UNAIR, UNESA BERGERAK GABUNG JADI SATU MEMBAWA 4 TUNTUTAN:
1. PENANGGULANGAN BENCANA
2. PENDIDIKAN DAN KETENAGAKERJAAN
3. DEMOKRASI, HAM, SUPERMASI SIPIL
4. EVALUASI KEADILAN KEBIJAKAN EKONOMI
SEMANGAT TERUS TEMAN TEMAN MAHASISWA
#INDONESIASADAR
jorj retweeted
this is a spectacular time to share Project Multatuli's important work in investigative journalism - 2 years ago, they published an incredibly comprehensive deep dive into RANS' business empire and all the conflicts of interest embedded in it
read here: projectmultatuli.org/gurita-…
Laporan dari @antikorupsi Rp575.655.000 hanya untuk Instagram story Raffi Ahmad & Nagita.
Disaat guru guru kami harus bekerja sampai mati & tetap diupah rendah oleh Pemerintah.
jorj retweeted
The day she took me to the cinema, she stole a bunch of stuff from my dad’s office at home and took off after… Yes my parents knew I thought it was because of me, but never bothered to correct it💀
Also 11/10 movie would want to watch it behind my parents back with a spy again
jorj retweeted
When I was a kid I super close to my dad’s secretary because my parents almost never had time for me, and my dad would just send her to take me to and from school. When I was 9 I made her take me see Pacific Rim behind my parents’ back (I wasn’t allowed to go to the cinema) 1/4
jorj retweeted
We switched to dropped ammo for gameplay reasons.
In ME1 there wasn't a lot of reason to move around during combat because you had infinite ammo. This makes cover based com at design a lot less interesting.
Dropped ammo creates a reason to move around. This means level designers can design combat around this movement.
Replying to @truffle
I have a question, The thermal clips will be dropped by enemies and that is the only way to source them. Isn't this odd? Compared to the first one where we can shop for weapons, in ME2 we can't plan ahead due to this issue. If we can buy it before missions then it makes sense
jorj retweeted
That was my team that fixed it.
Shooter players pretty much universally hated the gunplay in me1 (it was improved for legendary edition). We felt like we really let them down. Mass effect looked like a shooter but didn't play like one.
So we played a tonne of halo, gears, and for months we played mass effect 2 with only guns. We brought in shooter players who had never played an rpg and asked their feedback until the guns felt great.
We didn't forget the rpg players. We kept pause at any time. Many people on the team were not shooter players and we listened to them as well.
Still this was a contentious change and I know some rpg players still preferred the original combat.
Also... Hi Brian! Brian is another BioWare vet from the dragon age team :)
Replying to @truffle @wallcrofts_
Also a lot of gameplay design changes, from the turn-based combat to more action oriented.
jorj retweeted
When I saw Godzilla, there was an older couple by me who were in the wrong theater. They wanted to see a Jimmy Stewart biopic
What’s hilarious is how much movie went by before they noticed. Japanese subtitles, monster attacks… finally, she taps me with a “what film is this?”
jorj retweeted
bukan take hiperbola. sekali-sekali tanya internet perusahaan apa aja yang "first pot of gold" atau kapital pertamanya berasal dari eksploitasi kolonial indo. lu akan tertohok. shell, unilever, billiton, ABN-AMRO. kebayang ga lu shell awalnya dari pangkalan brandan wkwk.




































