Solomon Rotimi (@graphlinkz) header
Solomon Rotimi (@graphlinkz) profile picture

Studying about Trust in AI, Thinking and building better. Building @kyrros_app

Earth++ , RGB
Joined February 2019
Photo by Solomon Rotimi (@graphlinkz)Photo by Solomon Rotimi (@graphlinkz)Photo by Solomon Rotimi (@graphlinkz)Photo by Solomon Rotimi (@graphlinkz)Photo by Solomon Rotimi (@graphlinkz)Photo by Solomon Rotimi (@graphlinkz)Photo by Solomon Rotimi (@graphlinkz)Photo by Solomon Rotimi (@graphlinkz)Photo by Solomon Rotimi (@graphlinkz)Photo by Solomon Rotimi (@graphlinkz)
Start in figma roughly till core idea is defined, take to codex build all necessary states, refine any difficult parts in figma again and send for further fixes
Do you start in Figma first, or do you prompt it in Claude and fix it in Figma after?
 Curious how most designers work now.
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Solomon Rotimi retweeted
OTP input, from typo to verified ✨ Used @motiondotdev
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I have some use case for this. While working on @kyrros_app I'm shifting to a PWA since I'm unable to launch the app 😂 and I want the PWA on mobile to feel not too much like a regular web app
New skill: /gestures Helps you build beautiful, intuitive gestures for your app. Adds rubber banding, velocity support for dragging, drags that carry momentum, everything I learned from building Sonner and Vaul, and more. I’ve been using it a lot recently, you’ll love it.
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Solomon Rotimi retweeted
New skill: /gestures Helps you build beautiful, intuitive gestures for your app. Adds rubber banding, velocity support for dragging, drags that carry momentum, everything I learned from building Sonner and Vaul, and more. I’ve been using it a lot recently, you’ll love it.
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Solomon Rotimi retweeted
We’re launching @__ZephyrStudios today!!! @ozenua_ and I have been working on this for a while now and we're excited to launch today. With experience in brand, product, and web design under one roof, we help founders explain what they’re building and make it easier to use. Building something? We’d love to hear about it.
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Solomon Rotimi retweeted
4 years at Piggytech this month shipping what you might or might have not yet seen. Cheers to next year 🥂
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A little late to the news, but definitely worth celebrating! 🥹❤️ Just found out I made Computer Weekly’s Most Influential Women in UK Tech 2026 longlist back in August! Such an honour to be recognised alongside so many incredible women shaping the future of tech. ✨
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Learnt this the hard way but If you're on Codex (plus) use this guide to pick the right model. 6 Luna: UI styling and simple fixes. 5.6 Terra: Building simple features 5.6 Sol: Complex features. 6.1 Sol: Scaffolding and building complete features. 6 Astra: Complex debugging
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Solomon Rotimi retweeted
Meet Eden. A cozy little garden that grows while you focus on locking in. Pick a seed, plant it on your island and work. You can rearrange your garden, personalize it and even share with friends. There’s no better way to see how much focused work you’ve done than a beautiful, colorful and interactive garden When you just want to play, you can step into Dream mode and plant as much as you want. You don’t even need an account to try it out. Let me know what you think and what you’d like to plant other than flowers. Try it out eden.byvello.com
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Unrelated: I attended an AI act event, and during the networking process, people asked me what I was building. I could truly only share about Kyrros, and interestingly a lot of people were excited about it. it's a nice signal to keep trying.
WIP: Icons I had to create for this project
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WIP: Icons I had to create for this project
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Even better. You can increase your plot size on Eden and have more space to plant 😌. Many more updates coming. Launching this asap. It feels better when experienced
Got inspired by Jerlin and Sac to build a project I've always wanted to build. Eden is an interactive garden for a web app I'm working on. Plant flowers, interact with them, move it around and more. All possible with Opus 5.5, a couple of iterations and curiosity. More to come
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Solomon Rotimi retweeted
Got inspired by Jerlin and Sac to build a project I've always wanted to build. Eden is an interactive garden for a web app I'm working on. Plant flowers, interact with them, move it around and more. All possible with Opus 5.5, a couple of iterations and curiosity. More to come
有些技术学得太迟就不用学了,比如说,建模? Opus 在后台一顿敲,海上小火车就这么水灵灵造出来,场景音效都是它自发用代码合成的…… 实现: 基于 Sac 的提示词解构了一份通用 meta prompt,然后用 NB 2.1 生成参考图丢给 Opus 5.5 High。 额外提示如下,给模型的自由度较高: 做一个千与千寻的海上小火车场景 [参考图],3 只海鸥(1 停 2 飞是必备要素),车内暖光。 交互事件不一定是水面,按最佳戏剧效果帮我设计。
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Solomon Rotimi retweeted
🚀 We built something for children, and we are excited to share it. Introducing Storytime4Kids, an app that helps children aged 1–12 read, listen, learn, and explore stories. Here's why we built it, the problem we're solving, and how it works. 🧵👇 storytimeapp.me/
🤖 Made with AI
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Catalog of product images. the details>>>
Mannn, codex is so good. - Had a task to create a shopping website. - Using two sources of inspiration, I asked Codex to combine them into a design.md file, write prompts for the necessary product images, and generate them. I'll share the final website soon.
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Mannn, codex is so good. - Had a task to create a shopping website. - Using two sources of inspiration, I asked Codex to combine them into a design.md file, write prompts for the necessary product images, and generate them. I'll share the final website soon.
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The hack to get better design out of AI is to create two things. - Prd.md detailing your idea - Design.md (you can go to styles.refero.design/ or find screenshots or website that inspire you and ask for a design.md that synthesizes the inspiration.
Claude btw, just dey use am build....e too useless for design 😭😭😭
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