Michael Romero retweeted
The adventure is building ✨
#LEGOFortnite launches in Fortnite on December 7, 2023.
Michael Romero retweeted
hey, Dredge is awesome, you should play it - I’m gonna keep playing it now, good bye
Michael Romero retweeted
My TUNIC Audio Talk is up on the GDC Vault!
I know some folks were asking if it'd be available after GDC, and it looks like apparently YES! No login required! AMAZING🤘
gdcvault.com/play/1029369/Th…
Michael Romero retweeted
here is another reminder about the LEGO Ideas Outer Wilds project, which is now a little over 1000 supporters away from reaching the 10k mark to be officially considered 😮 // ideas.lego.com/projects/4202…
Michael Romero retweeted
I created a proof-of-concept integration of ChatGPT into Unity Editor. You can edit your Unity projects using natural language prompts. github.com/keijiro/AICommand
Michael Romero retweeted
okay Leyndell! I’m off to play with Isaac Clarke now, final photos tonight
Collision #1: Leyndell Royal Capital
made primarily with paper
(also clear resin, bits of basswood, toothpicks, floral wire, wool batting, tea leaf grounds)
#ELDENRING #EldenRingArt #EldenRingFanart
Michael Romero retweeted
It's been a difficult week for Halo developers, and especially for the talented folks who no longer work with us. If you've been impacted by the 343 Industries layoffs, please reach out. (1/3)
Michael Romero retweeted
If you ever have the chance to hire a 343er, do it. I assure you that their talent, collaboration, passion, and grit will be unmatched.
Michael Romero retweeted
🪄⚡️🧙♀️LONE RUIN IS OUT NOW!🧙♀️⚡️🪄
This might just be my biggest thing ever!
Thanks for all the support and see you on the leaderboards! (I'll be towards the bottom ;))
#gamedev #pixelart #indiegame
P.S. Retweets are super appreciated!
Michael Romero retweeted
A cache of Polaroids from the set of HACKERS just dropped.
I’m experiencing a lot of feelings about this.
dazeddigital.com/fashion/gal…
Michael Romero retweeted
Today is my 32nd birthday.
Over the last month, I asked several 90-year-olds what advice they would give to their 32-year-old selves.
Here's the life advice everyone needs to hear:
Michael Romero retweeted
Stream compaction is a useful technique to remove unnecessary work from data processed in a shader, I wrote a post describing how it can be implemented with wave intrinsics using a snippet from FidelityFX's SSSR as an example. Merry Christmas everyone! interplayoflight.wordpress.c…
Michael Romero retweeted
I have finally finished McGuire's @CasualEffects Graphics Codex along with the projects after many on/off months.
I have written a post with my progress along with reviewing it for anyone unsure if they should be pick it up.
Hint: do read it!
iliaskapouranis.com/2021/04/…
Michael Romero retweeted
Guerrilla's Studio and Technical Director @MvdLeeuwGG talks about developing tools and technologies for growing projects, and the detail of aspects of our own Decima Engine
guerrilla-games.com/read/mak…
We are hiring! Check out the openings in our Tools team in the thread below 🧵👇
Michael Romero retweeted
Spell time again! 🪄 The Rail. A higly powerful, charged spell. With the right timing you can make even more damage. You move slower when charging tho, so watch out! #loneruin #gamedev #pixelart #indiegame
Michael Romero retweeted
Loading #C64 game directly from glow-in-the-dark vinyl record. The noise is binary audio, computer processes the data fed from the vinyl and the game is loading in real-time. We also created an online scoreboard. Shit can’t get any cooler 🔥




























