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Watch the announcement trailer for Gnomageddon: Forge of Infinity! ⚒️
store.steampowered.com/app/3…
#gamedev #indiedev #indiegamedev #monogame
Added animated legs and emission to my exploding bugs to make them easier to detect.
#ScreenshotSaturday #MonoGame #GameDev
I’ve been working on a bunch of new enemy behaviors. This is the WIP protector behavior 👾
If a friendly is low on health, it sprints over to heal them. Otherwise, it tries to keep its distance from the player.
#monogame #indiedev #screenshotsaturday #gamedev
Working on a new desert biome.🌵☀️What do you think, does it feel like a desert? #monogame #gamedev #indiedev #indiegame
My ARPG features a tactical mode that lets you command followers and summons. Each follower is fully customizable.
Today I added full co-op support for the tactical mode! Another step toward a smoother multiplayer experience. 🎮
#gamedev #indiegame #coop #arpg #monogame
The second playtest for Gnomadeddon is now live! 🎉
The feedback from the first playtest led to a ton of improvements, and I'm looking forward to hearing what everyone thinks about the current build!
🔗store.steampowered.com/app/3…
#gamedev #indiedev #monogame #indiegamedev
One interesting weapon combo: Flamethrower 🔥 + Frost Breath ❄️ + Bouncing Balls 🪃
The fire-and-ice interaction gets pretty chaotic once everything starts bouncing around. 😄
#monogame #gamedev #indiegamedev
Hannes Holm retweeted
"Top 3 stupid things you can do with bloom" - having some fun with the HDR bloom I implemented :)
You can now forge combined weapons! ⚒️
That means 195,112 possible weapon combinations... And many more if counting all item mods and sets. I'm sure this won't cause any balance problems... 😅
#indiedev #gamedev #ARPG #IndieGame #ActionRPG #monogame
📢 Playtest #2 for Gnomageddon has been scheduled!
🗓️ Saturday, July 11th
Thanks to everyone who participated in the first test!
More info on Discord, and you can wishlist the game here: store.steampowered.com/app/3…
#gamedev #indiedev #screenshotsaturday #playtest
You can now press and hold to make the gnomes follow your cursor: another alpha test suggestion implemented! :) #ARPG #IndieGame #GameDev #IndieDev #monogame
Turned up the particles when digging to make it more punchy. Yay or nay? ⛏️ #gamedev #indiedev #screenshotsaturday #monogame
Another player suggestion implemented: tactical formations! 🙂Really happy with how this feature is shaping up.
store.steampowered.com/app/3…
#gamedev #indiedev #ARPG #strategygame #indiegame
Started the first playtests yesterday and already got some really solid feedback! One request was better team control in top-down shooter mode. I added companion teleporting. ⚔️
#gamedev #indiedev #gaming #monogame #screenshotsaturday

