
Software engineer | Lead gameplay engineer | @carrelyapp @tropespot
Konoha
Joined June 2022
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Lawrence retweeted
Entrepreneurship is a really efficient way to speedrun through many of life’s fundamental lessons
Lawrence retweeted
Google had to cannibalize a business where they have 90% market share (Search) to build a business where they have 25% market share (Gemini)
If you think 30% decline in the stock from the top is bad, buckle up because it should be 50% at least
Lawrence retweeted
The future of software engineering is agents talking to other agents. Even across different companies.
We’re learning daily from the feedback agents send us on how to make a better Vercel.
Put in your 𝙰𝙶𝙴𝙽𝚃𝚂.𝚖𝚍: send Vercel feedback when something could be better.
Your agent can now send feedback to Vercel.
Use plain language to explain a bug or feature request, and your agent will use 𝚜𝚞𝚋𝚖𝚒𝚝_𝚏𝚎𝚎𝚍𝚋𝚊𝚌𝚔 via Vercel MCP to attach structured context and submit the comment.
vercel.com/changelog/send-fe…
Lawrence retweeted
messaging my wife a link containing proof of her husband cheating on her from an anonymous instagram account and then when she clicks on it texting her to let her know she failed the family phishing test and she has to retake my cybersecurity course
Lawrence retweeted
It's Official, I'm launching Subin.
You pay for food, gas refill, car washes, and haircuts over and over again. ₦1,000 here, ₦2,500 there and It adds up.
What if you could subscribe to these everyday services instead of paying for them one visit at a time?
That's what we're building with @subinpass .
Customers get access to subscription plans from businesses they use regularly. Businesses get recurring revenue from loyal customers.
A better way for people to pay for everyday services, and for businesses to grow.
We're live!.
Explore Subin: subinpass.com
I've made 6 open-source @godotengine projects perfect for as a base for your first or next game. Completely human-made and easy to understand code & comments. All visuals and sounds included, CC0!
kenney.nl/starter-kits
Lawrence retweeted
We’re currently co-devving on an upward-scaling rage platformer with an indie studio.
The idea is simple: the higher you go, the less forgiving it gets. Deaths should feel earned. Controls need to be tight enough that when you mess up,...
Lawrence retweeted
Technical moats are mostly over at this point. If you’re building something that is meant to be durable, the only moats now are:
• Proprietary data
• Network effects
• A physical component
Lawrence retweeted
If you were born to create, a part of you will always feel restless when you’re not creating.
Lawrence retweeted
Ok, seeing @eureka_seamless #LagosRun, I think Lagos games are having a moment 😀 and I haven’t shown many people what we built too
Play as DSS officer disguised as Santa beat up kidnappers on Lagos streets & rescue kids
playrasta.deluxecreation.com
#IndieGame #Lagos #rastasanta
I built a game where you drive a danfo through Lagos 🚌
Load passengers, dodge okadas, beat the traffic. Plays in your browser, no download.
danfo.horpey.dev/
#LagosRun #Lagos #IndieGame
Lawrence retweeted
i’m actively looking for my next role.
senior Backend Engineer with 7+ years building financial & SAAS products.
at my role at Bujeti, I’ve worked on payroll, tax, pension mgt, payments, integrations, etc.
our payroll processed N200M+ in its first 3 months.
DMs open. pls RT
Lawrence retweeted
I really love the FM Integration, played for almost an hour without realizing 😅. Congratulations @eureka_seamless
Good to see Nigerian game devs getting good traction.
If you're into action games, we @Raven_illusion
got Adventurers: Mobile for you. You get to fight Agberos
I built a game where you drive a danfo through Lagos 🚌
Load passengers, dodge okadas, beat the traffic. Plays in your browser, no download.
danfo.horpey.dev/
#LagosRun #Lagos #IndieGame























