imprevade (@imprevade) header
imprevade (@imprevade) profile picture
Detroit, MI
Joined July 2009
Photo by imprevade (@imprevade)Photo by imprevade (@imprevade)Photo by imprevade (@imprevade)Photo by imprevade (@imprevade)Photo by imprevade (@imprevade)Photo by imprevade (@imprevade)Photo by imprevade (@imprevade)Photo by imprevade (@imprevade)Photo by imprevade (@imprevade)Photo by imprevade (@imprevade)
imprevade retweeted
y-up cat
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ローポリ関節(Y字割り)と関節位置の相関図を作ってみました。ジョイントの位置と頂点位置を一致させるのが大事かなと思います。迷った際は参考にしてみて下さい。 #トポロジー
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imprevade retweeted
:)
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2022 in 2022. Join HIBI's mailing list via our website - hibi.mx
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Overheard someone call an advent calendar a chocolate battle pass and I can’t stop thinking about it.
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When my life is done, art will be the only witness of all those moments, how I evolved as a voice, what I felt, 2018 then 2021 now, and keep going, to time is just one big brush stroke. – at Brooklyn, NY
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imprevade retweeted
Hey! I've had enough people ask, so here's a "thread" 😎 on adding stitching to garments in Unreal
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MET GALA SEPTEMBER 2021 Thank you Thom & Andrew. @ThomBrowne
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デザインが美しい乗り物 Beautiful design of vehicles
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hot girl summer is over. the time of the orc has come
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it's house-anabi now baby!
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I would have never thought I would be able to #3D model an #autonomouscar, animate user interactions and build a whole customer journey with NO #design experience. Here is the first part of the #virtualreality workflow using @GravitySketch
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imprevade retweeted
"iBuyers" are gearing up to grow massively in the coming years, with unforeseen consequences for the U.S. housing market. trib.al/W6LD4gK
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All coming together now.. 👀
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What posting random art feels like.
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Behold, the twilight of man
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#Ubisoft has released Mixer 1.0, the official stable release of its #opensource collaboration add-on for #Blender3D, enabling multiple artists to work on the same production scene simultaneously bit.ly/3y5Jx2K #B3D #gamedev #vfx
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Controversial topic but I do think 5-gons can be useful when you know how to subdivide them. #b3d #blender
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I'm doing some tweaks to the softwrap engine for the next release. Added a snapping mode that works better for scans hopefully. #b3d #blender
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Meet the Smart Hands! 🙌 I'm working on the next iteration of my interaction system for @HandPhysicsLab using the combination of predefined hand poses, dynamic IK-based posing and fully physics-based fingers. First prototype is looking promising! 😃 #hantracking #oculus
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