imprevade retweeted
ローポリ関節(Y字割り)と関節位置の相関図を作ってみました。ジョイントの位置と頂点位置を一致させるのが大事かなと思います。迷った際は参考にしてみて下さい。
#トポロジー
imprevade retweeted
Overheard someone call an advent calendar a chocolate battle pass and I can’t stop thinking about it.
imprevade retweeted
When my life is done, art will be the only witness of all those moments, how I evolved as a voice, what I felt, 2018 then 2021 now, and keep going, to time is just one big brush stroke. – at Brooklyn, NY
imprevade retweeted
Hey! I've had enough people ask, so here's a "thread" 😎 on adding stitching to garments in Unreal
imprevade retweeted
MET GALA
SEPTEMBER 2021
Thank you Thom & Andrew.
@ThomBrowne
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I would have never thought I would be able to #3D model an #autonomouscar, animate user interactions and build a whole customer journey with NO #design experience. Here is the first part of the #virtualreality workflow using @GravitySketch
imprevade retweeted
"iBuyers" are gearing up to grow massively in the coming years, with unforeseen consequences for the U.S. housing market. trib.al/W6LD4gK
imprevade retweeted
#Ubisoft has released Mixer 1.0, the official stable release of its #opensource collaboration add-on for #Blender3D, enabling multiple artists to work on the same production scene simultaneously
bit.ly/3y5Jx2K
#B3D #gamedev #vfx
imprevade retweeted
Meet the Smart Hands! 🙌
I'm working on the next iteration of my interaction system for @HandPhysicsLab using the combination of predefined hand poses, dynamic IK-based posing and fully physics-based fingers. First prototype is looking promising! 😃
#hantracking #oculus



































