AR @ Magic Leap. MRTK Product Manager

Joined June 2022
A big change with today's 1.8.0 release is that hand tracking is now on be default in the OS, allowing users to go controller free on the Magic Leap 2.
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Just getting started in the XR space? In this video, we walk through starting a brand new Magic Leap 2 OpenXR Unity application, from File -> New Project to making it interactable and finally deploying it to the device! youtu.be/QnYDCRlnf0c
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Buttons, bumpers, triggers, and touchpads! Learn about the use and functions of these features on the Magic Leap 2 controller in this latest video in our Magic Leap 2 series! youtu.be/9LMvla9XYb4
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Dive into the digital realm with us as we release our latest Meta Minutes episode featuring @its_graceh where we unveil the pioneering journey of the Metaverse, AR, VR, and the MRTK3. ✨ This episode is a must-watch if you're curious about the impact of evolving tools like MRTK3, the new open source organization behind it and the latest features. 🤓 #MetaMinutes #Metaverse #AR #VR #MRTK3 #ReplyPodcasts #Podcasts
Tune in for a new episode of #MetaMinutes and explore the expansive horizons of the Metaverse, AR, VR, and the newly released MRTK3 with Grace Hsu, Senior Product Manager at Magic Leap: bit.ly/metaminutes-s4-e7_TWU… @its_graceh
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Did you just order your first Magic Leap 2 device to develop on and are excited to see what's in the box? Or maybe you have a client who is buying Magic Leap headsets to use with your application and you want to give them a first look at what to expect? hubs.li/Q028mrwx0
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Grace retweeted
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@Reply_ITA8 Nov 2023
Sintonizzatevi per un nuovo episodio di #MetaMinutes ed esplorate gli ampi orizzonti di Metaverso, AR, VR e del nuovo MRTK3 con Grace Hsu, Senior Product Manager di Magic Leap: bit.ly/metaminutes-s4-e7_TWI… @its_graceh
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One of the saddest moments of the week was hearing about the disbanding of the #MRTK team. They graciously & passionately gave to the community, unifying the whole ecosystem. Grateful for their contribution, hoping for the best for each of them & forever inspired. – at Irvine, CA
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.@slukas invites @Microsoft’s Grace Hsu to talk about the details of the collaboration between @Snapdragon Spaces and Microsoft’s MRTK cross-platform development platform and how Spaces will be supported on MRTK 3. Meaning you can build an app once and deploy it on many headsets
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New in #MRTK3: ✨ Modular architecture ✨ Data binding and theming ✨ Improved interaction design features Catch the #MRDevDays livestream to learn more.
Get introduced to Mixed Reality Toolkit 3 Public Preview and dive deep into new features – including a new interaction system, theming and databinding, Unity canvas support, and an updated design language. Join us today: msft.it/6019bdrS7 #MRDevDays #MRTK3 #OpenXR
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Microsoft XR trifecta of @vogueandcode @jbmcculloch @its_graceh at Mixed Reality Dev Days! – at San Diego, CA
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Hey, if you aren't already, you should totally be following @its_graceh. Here's 3 reasons why... 1. She's awesome 2. She's the PM for Mixed Reality Toolkit 3. We are trying to see how fast we can get her past @FNS_Developer's follower count. Help us out! – at Redmond, WA
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Welcome to the world MRTK3, & welcome to Twitter MRTK PM Grace Hsu! Action items: 1. Download MRTK3 (linked here👇) 2. Follow Grace @its_graceh 3. Check out more MR Dev Days 🧵 docs.microsoft.com/en-us/win… – at San Diego, CA
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