Jackson Lango retweeted
Ghost of Yōtei: a new protagonist, a new story to unfold.
Meet Atsu.
#GhostOfYotei
Before LA Noire there was Siren... Take a look at the facial animation in Siren 2 (PS2) which used video capture on the actor's face (watch the girl's face). In some ways, it's more convincing than anything polygonal since. youtube.com/clip/UgzPAbmmcyD…
Sure there's some uncanniness (which isn't too bad in a horror game), but what I can only call the microexpressions in the video capture are incredibly expressive and convincing. It really tricks me into thinking I'm watching a human.
Jackson Lango retweeted
🚨 GET READY 🚨 The Wild at Heart is coming to a screen near you on May 20, 2021!! Available for PC, Xbox, and Game Pass! 🎊🎊🎉🎉
Xbox Pre-Order: bit.ly/the-wild-at-heart_Xbo…
Steam Wishlist: bit.ly/the-wild-at-heart_Ste…
#TheWildAtHeart #indiegame #indiedev #gamedev
Time to build some kind of shelter before nightfall? #bevyengine #rustlang
Day 4 of my #rustlang #bevyengine project with a day/night cycle now (sped up in this video), and some performance improvements, here's a wide view of the island!
Day 3 making Animal Crossing in #bevyengine with #rustlang. Now with world generation, and picking up and dropping multiple things at once!
Added some more to my little #bevyengine prototype written in #rustlang. Here's some planting trees, chopping trees, and fences!
Experimenting with the #Bevy game engine written in #rustlang. First task is always to make an Animal Crossing clone! @rust_gamedev
I've released version 0.1 of 10 Breaths, an immersive meditation tool for Windows! Try it for free here, and let me know what you think! no1hitjam.itch.io/10breaths
There's something about the original Silent Hill games along with Jacobs Ladder that makes me crave more of that kind of experience... Which is odd. I've even been thinking about making my own Silent Hill inspired game... Which seems like it would be a miserable experience!






