James Interactive retweeted
Replying to @Elizabelxw
James Interactive retweeted
proud to present the new key art for SUPER LONE SURVIVOR <3
(portrait by bime)
have updated the steam store for the relaunch tomorrow!
tell your friends😷
James Interactive retweeted
Deathbomb Halloween Sale is on now!
Get 31% off on all currently released music items! (sorry, no merch or presale items)
Use code: SALEOWEEN
shop.deathbombarc.com/
This #ScreenshotSaturday,
Wayne's showing off an enemy from our game, Screaming Savage Blood Death.
😱Salutations Screaming Saturday Spirits👻
I bring you THE LANGESGESICT!
The langesgesict materializes and floats around till it decides it wants to consume. It's probably a good idea to get out of its way! #pixelartㅤ
Wishlist Screaming Savage Blood Death on Steam!
This is why I make and play indie games: you can take an intangible aspect of your life experience and plug it right into someone else's brain.
It is magick, wholesale, and I wouldn't trade it for anything else in the world.
This room is based on a place called “La proveeduría”, Although it no longer exists, it was a big part of the city where I grew up. We didn’t shop there since the main discounts were for the state-owned oil company employees and my parents were history professors. #PointAndClick
James Interactive retweeted
This Commodore 64 game was made by a studio that made some of the biggest titles ever!
Nightmare on Elm Street (1989) Commodore 64 by Westwood Associates.
This was years before their breakout work:
- Eye of the Beholder (1990/91)
- Dune II (1992), which helped establish the real-time strategy formula
- Command & Conquer (1995), which made them industry-famous
Westwood rebranded to Westwood Studios in 1992 after being acquired by Virgin Interactive.
Do you remember playing any of these Westwood games?
Roky Erickson music is the sound of Halloween, and I hope you know that.
youtube.com/watch?v=MvG8t4dI…
I swear the kid is just a young @DinosaurDracula
Monsterizer Commercial
1980 / United States / Remco
inspired by Mary Shelley’s original vision of having Dr. Frankenstein being a kid from Brooklyn
#monstapowa #monsteriza
⚡️sound on⚡️
James Interactive retweeted
🩸 MAJOR ANNOUNCEMENT 🩸
ALL HELL UNLEASHED: ULTIMATE EDITION #NES
• Play as slashers!
• 2 PLAYERS in ALL modes!
• All modes unlocked!
• NEW weapons!
• ALWAYS RUN option
• Pits no longer mean instant death!
• MASSIVELY reduced lag
Download: FistaProductions.com 💀
James Interactive retweeted
I don't really know how RYM works can someone go in there and add GRYPTEST HITS
rateyourmusic.com/artist/gry…
Can Wayne break the curse tonight?!
Screaming Savage Blood Death artist Wayne Kubiak, who has worked on indie hits like Binding Of Isaac and Kitsune Tails, is working hard to beat the Cursed remake by @SquadDisaster.
Pop in and cheer him on!
twitch.tv/wanyodos





































