Jill Knight retweeted
Implemented a system to prevent player occlusion. A silhouette shader to see behind small or medium-sized objects, and a dither shader for bigger objects that would obstruct the track as well. #screenshotsaturday #madewithunity #gamedev
Jill Knight retweeted
🌳 Fluffy stylized foliage! 🌳
Plus some behind the scenes footage of the creation process.
#gamedev #screenshotsaturday
Jill Knight retweeted
Here's a gif showing a breakdown of the various parts of the waterfall fx from @WaycasterGame . When I have time I'll put together a quick video that explains it more fully.
#indiedev #madewithunity
Jill Knight retweeted
My costume this year was "New Unity Project"
#gamedev #indiedev #madewithunity #unity3d #halloween2k18
I never do Inktober (too much on top of the leadup to NaNoWriMo) but Proptober might be fun - using the Inktober prompts for daily 3D modeling?
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A fun game to play over lunch: ridiculous game jam pitches. Spitballing with P about an idea I can't get out of my head lately, descriptively titled Dog Arcade! 🐶🐶
Jill Knight retweeted
Untitled Goose Game is coming to Nintendo Switch + PC + Mac in 2019.
A new trailer and lovely website at:
goose.game
Add it to your Steam wishlist here: store.steampowered.com/app/8…
Jill Knight retweeted
IMO the hardest step for aspiring (commercial) indie game developers is learning to finish games consistently and efficiently - to move past game jams and prototypes but also avoid getting mired in a single project for years without end. It's a tiny sweet spot that's hard to hit.
LRT Sorry, I had to share, it's the perfect combination of my peak interests: eggs, and doing fun things in Unity
Jill Knight retweeted
while you fools have merely been meddling with boob physics, i took your technology and used it for a much greater purpose....
A lot has been going on in my AFK life (good things!) but I've been missing 3D fun work lately. So! Here are my goals, to publicly hold myself accountable in working on things:
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Love seeing all these #girlsbehindthegames!
I love what I do - being a 3D environment artist working in VR/AR! Every day I'm learning and trying new things, whether it be designing for interactivity and immersion, playing with Unity, or building worlds!
Jill Knight retweeted
Whenever I post a gif at least half the questions I get are about my water. It's a flipped mesh plus a foam skirt. Oldest trick in the book














