
+12 years game engine programmer. Now working on #Evergine high-quality 3D graphics engine at Plain Concepts Research Team.
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ALT convert this 3D viewport render into a photorealistic architectural visualization, preserve geometry, perspective, object placement and scale, replace flat 3D materials with realistic PBR materials, add realistic global illumination, contact shadows, fabric texture, wood grain, wall paint texture, realistic plant leaves, natural window light, physically accurate lighting, high quality photorealistic render. Night lighting.

ALT convert this 3D viewport render into a photorealistic architectural visualization, preserve geometry, perspective, object placement and scale, replace flat 3D materials with realistic PBR materials, add realistic global illumination, contact shadows, fabric texture, wood grain, wall paint texture, realistic plant leaves, natural window light, physically accurate lighting, high quality photorealistic render. Secne covered by snow, winter weather.

ALT convert this 3D viewport render into a photorealistic architectural visualization, preserve geometry, perspective, object placement and scale, replace flat 3D materials with realistic PBR materials, add realistic global illumination, contact shadows, fabric texture, wood grain, wall paint texture, realistic plant leaves, natural window light, physically accurate lighting, high quality photorealistic render. Night lighting. stormy weather, heavy rain, post-apocaliptic scene entirely covered with vegetation




























