Tech Lead Manager @ Google's AR Team. Helping define the future of AR. Passionate about anything VR/AR/videogames. Former CTO @ludei, CS professor/researcher

San Francisco, CA
Joined March 2008
It's finally alive! So proud of having worked on the first version of Chrome with AR capabilities. So excited to see what developers build with it! Have fun with WebXR and AR! xitter.cf/ChromiumDev/status/100…
Try out Augmented Reality in Chrome Canary on ARCore-capable Android: flip on chrome://flags #webxr and #webxr-hit-test, and check out web-education-ar-demo.appspo… ^@cwilso
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After a year of negotiations, initiated by my consultancy firm Essex78, one of my most important projects finally sees the light! Can’t wait to work with my network to turn #SDCCMalaga into one of the biggest shows for fans in Europe! sandiegocomicconmalaga.com
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Iker Jamardo Zugaza retweeted
This year's Pixel line up 3D models look amazing ~~ Congrats to the store.google.com/ team! #threejs #modelviewer
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🗓 Sigo actualizando el calendario #WomenInSTEM. Ya hay más de 825 efemérides cargadas para poder trabajar en el aula, en familia o con la cuadrilla. ¿Quieres saber si cumples años el mismo día que una giganta 💜? ¿Y conocer todos sus aportes? 📌 blog.loretahur.net/calendari…
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Anyone who thinks #threejs isn’t capable of good visuals…
The wait is over! We're thrilled to announce the launch of our refreshed studio website. Check it out now! 🚀 lusion.co
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Iker Jamardo Zugaza retweeted
Hello, I present you with the Human Shader, a project where anybody can participate and help create the first ever human-brain-only powered shader and mathematical image! Please join us and be part of history! humanshader.com/
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Iker Jamardo Zugaza retweeted
Hilo mejores INICIOS (Cold Opens) de The Office subtitulados por mi. Se agradece mucho compartir y seguir!
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I'm glad this finally happened!
This one goes out to all our developers working with WebXR. Say hello to Immersive Web Emulator, a new browser extension capable of simulating Meta Quest headsets. 🧵
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<model-viewer> v3.0 is here! This includes two major new features: Dynamic Hotspots and Animated Textures. See all the bug fixes, editor improvements, etc in our release notes: github.com/google/model-view…
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Iker Jamardo Zugaza retweeted
11 ways ChatGPT saves me hours of work every day, and why you'll never outcompete those who use AI effectively. A list for those who write code: 1 of 16
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Iker Jamardo Zugaza retweeted
The smartest 1% never stop learning. They will own the future. 23 things to learn in 2023 (and get in the game):
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Iker Jamardo Zugaza retweeted
#callistoprotocol feats something truly special for characters. We worked 3 yrs to cross the limits of hardware, art and technology. This is the result of this team dedication and passion. Can't wait for people to see what we have to show @glaucolonghi @martincontel @miguel_oenp
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The new HD Head Scans by 3D Scan Store are the most insanely detailed digital humans I’ve seen. Created with a 120 camera head scanning rig.
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So proud of my team and honored of being part of this launch: Google search now displays 360-degree views of sneakers when shopping theverge.com/2022/11/17/2346… a través de @Verge
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<model-viewer> v2.1 now has the ability to add dimension lines and other complex annotations! modelviewer.dev/examples/ann… We now support setting CSS-style color factors. See the rest of our improvements in the release notes: github.com/google/model-view…
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Iker Jamardo Zugaza retweeted
Binary search for SDF raycasting. tldr; don't, stick to traditional raymarching! iquilezles.org/articles/bina…
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Iker Jamardo Zugaza retweeted
Baby @QuillSmoothstep really shines when in the hands of the best artists.
Created in the VR painting app "Quill" @QuillSmoothstep , here's a fan art of one of my favorite movies that I was a part of at Disney Animation! #vr #vrpainting #vranimation #quillvr #quillbysmoothstep #fanart #raya #rayaandthelastdragon #disney #disneyplus
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<model-viewer> v2.0 is here! At long last, we've cleaned up our API and updated our defaults. Panning comes standard now, as does USDZ auto-generation, and our neutral lighting. See the rest of the features and fixes in our release notes: github.com/google/model-view…
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Iker Jamardo Zugaza retweeted
🚀 ANNOUNCEMENT 🚀 The second launch in my #solodev journey! Making Big Indie Games is an advanced course for indie game developers who are ready for the next level. Read on and watch the 57 second trailer:
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Iker Jamardo Zugaza retweeted
Honored & proud to receive this year's ACM @siggraph Practitioner Award w/ my longtime friend & cofounder @iquilezles. We published @Shadertoy in early 2013. Since then we've put countless hours to make it a showcase of what is possible w/ GPUs & a welcoming global CG community.
Happy and proud to announce that @Shadertoy cofounders @iquilezles and @poljeremias have been awarded the prestigious ACM SIGGRAPH Practitioner Award (s2022.siggraph.org/program/a…) for their decade long work to broaden the use and openness of computer graphics and its learning.
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