
Software Engineer and Game Developer. Programmer for @HeatSig and @BreachWizards
Seattle, WA
Joined August 2015
- Tweets38
- Following90
- Followers315
- Likes893
John Winder retweeted
TACTICAL BREACH WIZARDS IS OUT!
Sorry for yelling but it took ages to make
Turn-based tactics game about Navy Seers and Traffic Warlocks from the devs of @GunpointGame and @HeatSig
Grab it now for a discount and a lil extra gift! store.steampowered.com/app/1…
RTs much appreciated!
John Winder retweeted
Here's our new trailer, by @Derek_Lieu! youtu.be/1hlPsGeUdcs
Featuring a new region, a new wizard, our conspiracy map, our outfits menu, and the first taste of our music, which is by Robert Arzola: robertarzola.com/
Wishlist if it tickles you: store.steampowered.com/app/1…
John Winder retweeted
We have a new beta ready! It's the first act of the game, and our first showing of actual story and dialogue!
Signing up is just one button this time, here's how: store.steampowered.com/news/…
And here's a new 7-minute explainer trailer: youtube.com/watch?v=L3DbP04L…
RTs appreciated!
John Winder retweeted
Alright, who wants to play Tactical Breach Wizards?
We have a short, spoiler-free test build! We're rolling out several batches of Steam keys, giving a different audience first dibs each time - details: steamcommunity.com/games/104…
Wishlist it here!
store.steampowered.com/app/1…
Testing out a new character made with #clayxels and procedural animation.
#screenshotsaturday #gamedev #madewithunity
John Winder retweeted
Traffic Warlock's 'Crush Hour' ability, outstanding issues:
1. Phantom traffic model could use some work.
2. Also kills the Traffic Warlock.
John Winder retweeted
He died as he lived: oscillating wildly between two diagonally adjacent positions.
(GIF by @jwindr)
John Winder retweeted
I'm very nervous and excited to show you:
TACTICAL BREACH WIZARDS!
youtube.com/watch?v=sYJR4Ts-…
A character driven tactics game from the Gunpoint and Heat Signature folks, about wizards in modern-day tactical gear!
Follow @BreachWizards!
Wishlist it! store.steampowered.com/app/1…
RT?!
Some environment shots from Mining Station Theta, my 7DFPS game made last week. Check it out here: jwin.itch.io/mining-station-…
#screenshotsaturday #madewithunity
My #7DFPS entry "Mining Station Theta" is done! Check it out: jwin.itch.io/mining-station-…
Pilot a highly maneuverable drone as you choose to sneak past or take out the enemies in your way.
Making a game for #7DFPS starting from a space-flight prototype I made over the summer.
Drones will chase you down if they spot you, but they're not very dangerous so far.
Testing out some art with a space-flight prototype I've been working on. (Spaceship model is from the asset store)
#ScreenshotSaturday #MadeWithUnity
John Winder retweeted
Heat Signature's Space Halloween changes are live!
You can no longer die
Skeleton crew now actual skeletons
Ghost missions make you a ghost
John Winder retweeted
HEAT SIGNATURE IS OUT
Break into spaceships!
By the Gunpoint devs!
Buy! store.steampowered.com/app/2…
RT pls?
New trailer! youtube.com/watch?v=ifgjEMIq…
John Winder retweeted
Heat Signature is out in 24 hours! $15!
New store page! store.steampowered.com/app/2…
And if your Steam friends play it too, fun stuff happens:
John Winder retweeted
Heat Signature is out Sept 21st - next week! We're doing strange things for launch week! pentadact.com/heatsigdate.ht…
youtube.com/watch?v=zGRddCgd… .
John Winder retweeted
I got my character Misty Quintana captured, so her I want to say sister? is on a mission to save her. Here it is!
youtube.com/watch?v=yKpSHa3R… .
Just submitted Powering Down for #LD39
Manage power to your ship's systems while fending off hostile drones:
ldjam.com/events/ludum-dare/…
#LDJAM

















