kd_tech retweeted
Claude, plz rewrite wordpress in rust. Yes all the plugins too. No I don't just mean the source code, I mean like, go replace everybody's wordpress install.
You don't have access, well funny thing...
Replying to @lovelyrobin4192
Yeah. Things that are completely unmaintainable and managed by someone who has no clue what their doing probably shouldn’t be promoted over option from someone who’s actually putting in real work and has better code, it matters for getting more contributions/maintainers. If you just keep promoting slop people won’t bother starting projects that are actually good vs “it works… for now” or they can’t untangle the spaghetti to try to fix a bug/add a feature.
kd_tech retweeted
The final post of my decompilation project is out.
83% of the functions are byte exact. We're hitting diminishing returns. The game runs flawlessly, so we're calling it done here.
For obvious reasons, no code will be shared.
momo5502.com/posts/2026-10-0…
kd_tech retweeted
Here's the first release of the Xbox 360 Peer Pressure softmod. Blog post will be out in a few weeks with all the technical details. Barring any critical bugs I'll be "hibernating" for the next 2 months to recoup my sanity from working on this project github.com/grimdoomer/Xbox36…
kd_tech retweeted
AHAH HAHAHAH COPILOT OS HAHAHAHAHA WHAT THE FUCK SATYA YOU FUCKING DOOFUS HAHAHAHAHAHA
We’re building Copilot as a new OS for work that spans every model, every form factor, and every task. Today, we’re announcing our biggest update to Copilot to date, bringing four things together:
· Autopilot: proactive and long-running agent built for the enterprise
· Code: build apps with Copilot, hosted inside your company’s tenant
· Home: Chat + Cowork together
· Office: now fully embedded in Copilot (and Copilot embedded in Office, of course!)
Plus, you can invoke Copilot in Teams, and we’re introducing Today, a proactive experience that surfaces the most important information from across M365 without needing to ask for it.
The way we work is changing and so are our workflows. This update brings AI into that flow, from answering a question, to building an app, to getting work done on your behalf.
kd_tech retweeted
Let's talk about the Xbox 360 softmod...
youtu.be/ftEuor1asBM
kd_tech retweeted
2 previews in one! It's finally time to introduce something I've been working on and off on for 7 months... PS5HEN and a sneak peak at another project; CoD-x a PS4/5 CoD client for currently IW6x, H1-Mod + HWM, and BOIII clients for their respective games with custom map support.
kd_tech retweeted
Due to what I believe is a hardware level mitigation in the Xbox 360 KSB southbridges, likely due to the old JTAG/SMC hack, the corona and winchester consoles will not be compatible with the upcoming softmod. Since the exploit is working on consoles with XSB/PSB chips I don't...
HDD firmware hacking: dumping/analyzing/modifying the drive firmware and debugging via JTAG
icode4.coffee/?p=1465
Credits @Grimdoomer
#infosec
kd_tech retweeted
Last statement on yesterday's events (on a hosted link cause elseway it would be a thread of 40 posts on X :/):
rinnegatamante.eu/x.txt
kd_tech retweeted
"A Frame's Life" is now available as an article, jam-packed with GIFs and extra information I couldn't fit into the video presentation!
dev.epicgames.com/community/…
Another big update on the C# SDK & Toolchain for PS5 is now available! Now produces working native PS5 homebrew. Feel free to check it out 🙂
Also a first release of SharpProspero (v0.5) is now available: github.com/SvenGDK/SharpPros…
This quoted post is unavailable.
kd_tech retweeted
New Seraphite Forest map added to the TLOU 2 Multiplayer mod, works extremely well in PvP!
#TheLastofUsMultiplayer
kd_tech retweeted
A solo modder @Speclizer_ just built what Naughty Dog could not deliver and the community is going crazy for it.
This Last of Us 2 multiplayer mod is proof that the demand for slow methodical tactical shooters never died.
Modern games chased dopamine hits and left an entire generation of players behind.
The gap is real and people are ready to fill it.
Video Link: youtu.be/MgK19atvDmc
kd_tech retweeted
I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/06/anno…
kd_tech retweeted
I implemented an auto update system for the 360 softmod (ignore the extremely crappy video quality). It'll check for updates on startup and install them with the push of a button. Last feature remaining is uninstall, then top down testing of everything. Maybe release in July...
kd_tech retweeted
Another massive progress update for the TLOU 2 Multiplayer mod. Custom UI built in engine, massive improvements to netcode, a completely custom multiplayer main menu with a matchmaking and loadout system and a few other things like listen mode and marking.
#TheLastofUsOnline























