AI-focused Full-Stack Engineer

Costa Rica
Joined April 2012
I built a 1v1 wizard duel game that runs entirely in your browser. WebGPU. A real DualSense. Spells as jets of light, Clashes, destructible arenas. Built with Claude Code. 🧵
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Btw this is the first game I have ever built, took me 2 days with Opus 5.5
I built a 1v1 wizard duel game that runs entirely in your browser. WebGPU. A real DualSense. Spells as jets of light, Clashes, destructible arenas. Built with Claude Code. 🧵
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There’s a 17-lesson training mode (with a live 3D demo of each move) that earns you a place in the Duelling Club before your first duel. Play it now (Chrome/Edge + DualSense): spellbound-blush.vercel.app/
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It’s open source. Every line was written with Claude Code: the duel simulation, the WebGPU shaders, the DualSense driver, the training mode.Star it, fork it, add a spell: github.com/kvnwolf/spellboun…
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Kevin Wolf retweeted
15min @typesafe Jeveloper tutorial 🧠 My team at @treg_ai has been using Jev a lot in prod: - Classify web traffic - Smart onboarding - Jev-reranked search ~10x cheaper, 18x faster, 30% more accurate in our tests compared with GPT6-luna OpenSourced our Jev implementation 👇 github.com/superdesigndev/tr…
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I gave Claude Code (Opus 5.5) one night with my bail bonds SaaS. By morning, in ~12 hours, it had made: • 2 promo videos • 71 narrated tutorials filmed in the real app • 82 help pages No video editor. Every frame is code. How it works, with the stack and APIs 🧵
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Every video lives on Vercel Blob under a content-hashed name. The only thing a publish changes in git is a manifest. A new repo rule: any change a user can see updates its help page and re-films its tutorial in the same PR. Docs that can't rot.
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