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Plan your army's moves, guess what the other player will do, then both sides move at once. By @leo_massaroli

Joined March 2025
Photo by Lines of Battle (@linesofbattle)Photo by Lines of Battle (@linesofbattle)Photo by Lines of Battle (@linesofbattle)Photo by Lines of Battle (@linesofbattle)Photo by Lines of Battle (@linesofbattle)Photo by Lines of Battle (@linesofbattle)Photo by Lines of Battle (@linesofbattle)
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It's live! Epic History's Waterloo video is premiering right now and Lines of Battle is in it. youtube.com/watch?v=dCt7NYI4… Join the live chat if you can, a like or a comment helps us a lot. And if you see new players around, give them a warm welcome 🫡
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⚔️ We are hosting a huge Lines of Battle tournament over on our Discord! The largest LoB tournament so far, and over 50 competitive players have signed up so far from all across the world. Join the Discord for more information: discord.gg/Xh4JSX9ew5
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❤️
Lines of Battle just hit 80,000 wishlists on Steam, thank you all!
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Napoleon's Italian campaign in 1 minute
Napoleon's Italian campaign in 1 minute
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Lines of Battle retweeted
experimenting using 2D impostor sprites instead of 3D models for the soldiers, the increment in performance is huge
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what do you guys think?
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Added Milan! (WIP)
adding walls to Milan in the game we're making
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Lines of Battle retweeted
Testing a new workflow to create battle clips Some issues I see: 1) The shooting animation is a bit off, specially the shot lines. Maybe they should fire more gradually instead of all at the same time 2) The first frames of the smoke in the shooting animation is a little weird 3) The unit's dirt texture appears to be layered over the running dust effect 4) Bridges are broken 5) For some reason, the fleeing units are appearing and disappearing 6) There is Z-fighting between unit textures when they advance and overlap What do you guys think? did you see any other issues?
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Lines of Battle retweeted
Waterloo in real scale, what do you think?
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New terrain!
this is how the new mountains with the new water and rivers are looking in our game right now
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Lines of Battle retweeted
How our game was in June // How it is today Never stop learning, never stop doing
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the current italian map in our game
this is how the new mountains with the new water and rivers are looking in our game right now
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we are improving the mountains of our game
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we're testing army merging animations
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we are improving the water graphics
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Before // After And it's going to continue improving 🔥
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What I saw vs. what actually happened in tonight's 10 vs. 10
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Improving the controls in desktop, portrait and landscape is not easy but needed to give LoB players the best possible experience
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What I saw vs. what actually happened in tonight's 10 vs 10
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