Malbanyat (carlos) (@malbanyat) header
Malbanyat (carlos) (@malbanyat) profile picture

faig paisatges sonors per als amics

Valencia, España
Joined July 2018
Photo by Malbanyat (carlos) (@malbanyat)Photo by Malbanyat (carlos) (@malbanyat)Photo by Malbanyat (carlos) (@malbanyat)Photo by Malbanyat (carlos) (@malbanyat)Photo by Malbanyat (carlos) (@malbanyat)Photo by Malbanyat (carlos) (@malbanyat)Photo by Malbanyat (carlos) (@malbanyat)Photo by Malbanyat (carlos) (@malbanyat)Photo by Malbanyat (carlos) (@malbanyat)Photo by Malbanyat (carlos) (@malbanyat)
30 segundos y un gato castrado
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Malbanyat (carlos) retweeted
Just deleted a couple terabytes of ai slop 😌
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I made something something.malbanyat.com
Epa. Sigo chambeando duro y ahora lancé nothing.salsaparapizza.com. No hay nada ahí. Perol lo lanzo igual por si quieren darle like a algo. 🚬🚬🚬 Gracias por el apoyo.
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Old school papá
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Malbanyat (carlos) retweeted
It’s not a loop, it’s a spiral 🌀 Sal Frelick helped author a World Series title for the Brewers! #AlanWake2
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Malbanyat (carlos) retweeted
NEW: Remedy's latest game, Control Resonant, is filled with art galleries. The galleries are filled with real art When I began talking to Remedy about it, I was delighted to discover who the artists are: many are the game developers' parents My story... gamefile.news/p/control-reso…
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自分はDragon Age: Originsが好きすぎて、どうしても日本語化したいと思い、スパイクのころにBioWareにコンタクトしてそれを実現しました。そのときの担当だったBioWareのリチャードさんが自分の仕事を評価してくれて、スパイクをCD PROJEKTに紹介し、Xbox 360版のウィッチャー2をスパイクで出すことになりました。それがウィッチャー3に繋がり、今に至ります。BioWareは自分の人生を変えてくれた会社です。BioWareがなければエッジランナーズもなかったかもしれない。本当にお疲れ様でした。
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Malbanyat (carlos) retweeted
Go behind the scenes of Made by Sound. A story of music, collaboration and craft with @fredagainagain1 and NEST Acoustics. Discover how sound brought the Apple Music logo to life, captured entirely in camera. Just music, made visible.
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Malbanyat (carlos) retweeted
I realize it’s not free ($2.99, sorry) but I wanted to remind people that it was available if you’re interested in this subject (given today’s public execution announcement by the government). dancarlin.com/product/hardco…
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こんにちは。 ゲームディレクターのアベンジャーズ的な集いです
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Malbanyat (carlos) retweeted
Extraction shooters 100% respect your time even more than a BR game if you understand that the fun lies in using your gear and deciding when and how to take risks, which you don't in a BR mode since every endgame is going to be a TDM.
I used to feel like Extraction Shooters were “the next big thing” but I don’t believe that anymore. At least the ones with PvP. ARC Raiders was super casual & people still got sick of dying and losing all their stuff to other players. For the average person who works a lot, had kids and a family, and only has a few hours a week to game, it’s not worth it. Extraction Shooters don’t respect your time...and lots of gamers barely have time to spare as it is. This is NOT to say they still can’t do well, but I don’t see them ever becoming the industry juggernaut I once thought could happen.
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Malbanyat (carlos) retweeted
今日のお昼に頂いた……モロッコ風サンドウィッチ。何がモロッコかわからなかったけど、ほぐされたチキンと思しき肉が美味しかったです。 で、今ちょっと振り返って考えてみると、本当にチキンだったか?とか、そもそもモロッコだったけ?と記憶が曖昧になってる。ヤバい。
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Malbanyat (carlos) retweeted
This might actually be appealing if you live in one of those cities that hasn't heard of yellow lights or magnetic traffic sensors, where all cars mysteriously travel at the same speed and never change lanes.
Jev controls every traffic light in this city when I turn it off the average wait time rises by more than 600% we need this rn
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