Mefrius (@mefrius) header
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19 y.o. - chaotic artistic person Made: Waking the Earth I use Godot Engine and Krita Youtube: https://teapawt.net/t.co/wFaofesmGD

Bagel Planet
Joined May 2020
Photo by Mefrius (@mefrius)Photo by Mefrius (@mefrius)Photo by Mefrius (@mefrius)Photo by Mefrius (@mefrius)Photo by Mefrius (@mefrius)Photo by Mefrius (@mefrius)Photo by Mefrius (@mefrius)Photo by Mefrius (@mefrius)Photo by Mefrius (@mefrius)Photo by Mefrius (@mefrius)
I've made my first game, it's called Waking The Earth, hope you will like it! Link: mefrius.itch.io/waking-the-e… #indiegames #godot #blender #indiedev
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Mefrius retweeted
The scene tree vs. the result
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axeing the important questions
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The World of Psychopomp is BACK. Psychopomp 2. Coming Soon. (Full New Trailer on YouTube) #Psychopomp2 #Psychopomp #Gamedev
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Mefrius retweeted
There are real (?) people out there who do not understand the difference between "creating a one second animation" and "animating for one second". Others are downplaying the time and effort that goes into making a full motion cut solo.
Opening Animation Commissions again! 🎨 Info in replies👇
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the axe may have a *bit* too much heat
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weapon basics wound system melon management
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DEMO IS OUT! Explore a strange world, meet mysterious beings, and face yourself. give it a try during the steam next fest!!! #godot #indiegame #gamedev #indiedev
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okay so like the scope of the game got a bit too big and I can't possibly finish it for the gamejam. additionally @atomicwastlandd 's (my teammate) laptop imploded 2 days ago so even more no way of me finishing this alone in 2 days. I guess here's a tech demo lol #gamedev
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It’s an honour to present the Made in Abyss Original Soundtrack 4. A lot of love went into this one, and I truly hope you enjoy it. There are far too many people to thank individually, but I’m incredibly grateful to everyone who contributed to this soundtrack. The link is below if you’d like to check it out. nex-tone.link/YyFpXuQEV
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Hi, everyone! I'm still working hard on the Katana ZERO DLC. We made it bigger. It's the size of a full sequel, plus a soundtrack of over 30+ new songs. More updates to come. Thanks for your continued support!
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making a game for a horror gamejam with @atomicwastlandd 2 days of progress so far and we're LOCKED THE FUCK IN #gamedev
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Absolute personal highlight of the launch: Tonda Ros, developer of my beloved Blue Prince, played Burn With Me (!) on launch day (!!) and liked it (!!!) Now I can die in peace
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#Godot #Blender #GameDev good atmosphere?
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Burn With Me is out now!! 🔥 I can say a lot about our eerie narrative deckbuilder, but this release trailer speaks louder than words.
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Heres one example. Going from pose A to pose B works alright, but adding in a pose C can really make an animation shine
This is also why breakdown poses in animation are important
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Small teaser of what I've been working on lately. #GodotEngine #indiegame #gamedev
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Ok, I have been working on a shooter game and these are the gibs.
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Now I need to figure out inventory, some item/Godot resources stuff and mainly the gardening system. Lots of work, but I just need to take one thing at a time
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After some break, start of university and many other things, I can say I am back into work. Have all kinds of ideas for this farming game, but let's start simple!
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There's a new kind of disappointment when someone you like or admire starts heavily using AI. I lose interest in them so fast it's crazy. "Their" craft feels like it's not theirs anymore and so I don't have any reason to be interested in what they do.
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